Dark Souls 2

Yeah, I'm a Blue Sentinel.

Like just showing up and ruining invaders' day.

It's like "Oh, you thought you could just kill this dude? How about I show you my +10 Lightning Greatsword instead?"

Plus, I also got that sword that lets you cast spells.
 
Hiding all the time eh? :P That's really tiresome for the guy trying to duel you. I have been playing in the bell covenant a lot yesterday and had some of these people try to hide and then do this "flame storm" pyromancy once I ran past by. My +10 Longsword made short work of these squishy mage builds. :D Really enjoying the Blood Covenant too, invading other peoples world, heh. I would love to play as a Sentinel as well, but you almost NEVER get summonend because no one runs around in the way of blue covenant. Crappy design decision there.

Also, fuck magic. Most of the stuff is easily dodgeable, but I have seen many people in the arena simply spamming their spell which eventually will oneshot you even if you have high adaptibility and can dodge very well. Imo that shit has no place in a game with elaborate melee combat. These fights are always nice against some other melee user. Magic spammers? Not so much.
 
Hiding all the time eh? :P That's really tiresome for the guy trying to duel you.

What most people don't know is if you get summoned by the rat covenant you can just black crystal your way home. You don't actually have to fight them. But since most people don't know that they try to fight their way through the level. I'd say at least half the time it wasn't even me killing them, it was just a natural Dark Souls death... and if you die in the rat covenant's world you don't lose anything anyway (other than time). Winner of the fight gets a Pharros stone.

Also, on the subject of the Bell covenant. One of the more hilarious uses of bonfire ascetic I've seen was to ramp the belltower's level up to 99 and then drop a seed of a tree of giants and watch bell keepers kill invaders.

Also, fuck magic. Most of the stuff is easily dodgeable, but I have seen many people in the arena simply spamming their spell which eventually will oneshot you even if you have high adaptibility and can dodge very well. Imo that shit has no place in a game with elaborate melee combat. These fights are always nice against some other melee user. Magic spammers? Not so much.

Some magic users probably give me the most trouble but I'm a full end/vit/str build with a big slow club. You can dodge and roll but if they keep shooting eventually they'll tag you with something, like homing soulmass or a soul barrage. I would say it's annoying but sorcery kind of sucked for pvp in Dark Souls 1 so I'm glad they gave sorcery (and miracles) a kind of a buff in 2.

Yeah, I'm a Blue Sentinel.

I was in that covenant with the ring on for hours but I never got summoned. I was in the other one or had the ring that was supposed to summon those sentinel guys too but I never got invaded, haha.
 
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Ah yea forgot it was an item not an achievie/trophy.

All this talk about covvies and no love for the sunbros? Guess they're out of fashion.
 
Nah, after I'm done reaching the final stage of the bell covenant (currently at 80 kills or so) I'll be joining in jolly co-op as well. :P
 
I'm at the end of NG+ and trying to clear the last of the achievements... effin' hell. There's a bunch of pyromancies, sorceries and miracles you have to do covenant work for. You can buy them from the Drangleic chancellor in NG++. Thinking that will be faster than faffing about in the blood covenant and others.

On a side note, a +5 broken mundane santier's spear is hella op. Like wielding a Blendtech blender.
 
Yeah, the way mundane infusions work is they give scaling based on whatever your lowest stat is... so if you put every stat up to 20-30, you'll get like a 200-250 physical damage bonus on the weapon. It works best on fast weapons. I was dual wielding some +10 mundane broken straightswords for a laugh and not doing too bad with them.

If you break a Santier's spears it basically turns into a god-mode weapon and with a mundane enchant pumps out some ridiculous damage in addition to having probably the most versatile moveset of any weapon I've used.
 
See, this is the exact sort of thing that makes me love these games.

Someone out there had to actually try this out of their own free will because the official strategy guide has no information on how infusions affect weapon scaling.

I read the words "halves base damage output" and was like, "this is just for those people in the Convenant of Champions isn't it?"
 
Yeah, I love all the little stuff people find. A mundane avelyn crossbow is also beastly since it already does good damage and has no stat scaling to begin with. The ironclad chest piece (looks like an iron turtle shell kind of) makes you immune to back stabs if you don't mind wearing a 30lb piece of equipment.

Made a couple +10 mundane ladles but they're too slow to be useful, dual wield or otherwise. They don't just put stuff in the game for the hell of it though... bet those ladles can do something amazing.
 
Though From Soft being From Soft the ladle might just be in there to amazingly suck.

You are an unbeliever... that ladle holds the untold power of legends. It waits only to be unlocked by one who is worthy!
 
Finally got it on PC. Loving it so far, and it actually feels a bit tougher than the first game. I'm so damn happy I didn't look up anything about the game beforehand, it's such an amazing feeling to explore the game with completely fresh eyes.
 
Though, nobody suspects Chameleon spell in PvP.

Are you playing on PC? Because I don't feel that's true at all on PS3, people seem to see it through half of the time on the Belfries. Although, the most creative use of the spell I've seen must have been hosts summoning me at the bonfire before Old Iron King using it to "surprise greet me". That was fucking weird, I tell you.
 
It was true for the first week and a half.

Then people started putting videos of themselves doing it on YouTube and ruined it for everyone.

Though, I've started using the Old Whip for PvP and it works pretty well provided that you have another weapon for back-up when the whip inevitably breaks.
 
So is the PC port as bad as I've heard? Is the game worth playing now, or should I wait for more patches/mods? Is it better than DS1 on PC?
 
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