Dark Souls

Well I've beaten the game, finally. Could you possibly believe I spent literally 3+ hours yesterday doing attempts at Gwyn? The first half of that I tried to parry him, and had relative success in one battle, getting him down to the lowest health I had at any point. The second half I attempted to simply dodge his attacks, without any blocking, two handing my weapons. I had no armor on at any time to increase speed and stamina. However I simply could not manage to do it. The first parrying attempt that got his health down to about 3 quarters was the best one of the evening. I was making zero progress. So I summoned a player, and immediately felt bad about it since it took away every bit of challenge and that sweet moment of victory. I don't care about any of that though, Gwyn was pissing me the fuck off. I hate fast enemies, I hate them more than anything in the world. Except fucking fast enemies with fucking long reach and fucking high damage. If I could go back and try again I wouldn't fucking do it, fuck that guy seriously.

So what I'm doing now is playing a different character. I made another bandit, and am focusing purely on melee. I focused on melee quite a bit on my first character, but that guy was a faith build. I think it was just a terrible build overall, at least in my hands. He had far too little vitality and endurance, which probably didn't help much in the gwyn fight, as it was inevitable I got hit and those hits were only harder because of it. And his damage was only so-so. Sure I had a +10 divine halberd, but it was nothing amazing at all. And the miracles were mostly useless, yet demanded some investment. I'm having the most fun on my new character anyway, melee truly is the most fun playstyle, and putting everything I have into that helps me get the most joy out of the game. Oh, I almost forgot what I started this paragraph for. I defeated the belltower gargoyles on my new character at sl 17, with no summons. I've decided to do this playthrough without summoning anyone or anything for any boss fight. So in the end I did do a overcome a fight I didn't think I could, solo, and I'm happy about that at least. And now I'm coming for ornstein and fatty, quelaag and gwyn, and they won't escape my wrath this time.

http://cloud-2.steampowered.com/ugc/3299197804264278637/BF78D1FA6862C48A18CA2B37E7ED3993BE97BD44/
I really like barbaric female characters, as they're a little bit out of the norm.

And here's my first character:
http://cloud-2.steampowered.com/ugc/3299197804251728344/034B938A2B3B2F28871067F35680851242BE465D/
 
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You should give the SL1 challenge a go, or EpicNameBro's Master's Challenge, those are both quite fun. =) Sadly, I had no video recording devices for my TV, otherwise I would have submitted some of my runs and probably been named a Master at potentially one of the fights. Oh well.

But unless you're thoroughly dissatisfied with your first character, don't just start a new game once you beat Gwyn. Keep playing into NG+, cause that's where the REAL fun begins! =D
 
Thanks for the tip, I had indeed thought of abandoning my first character in ng+.

Also, I've found some challenge in this new build I started, which has a crossbow focus. They don't scale, so I can dump everything into end/vit. So it could either be stupid good or maybe the damage would just suck, I dunno. That one's just for fun though.
 
Just finished both Dark Souls 1 and 2 for the first time.

Dark Souls has easily taken Fallout: New Vegas's place as my favorite game of all time.

Everything about it, the Gameplay, the Lore,the Character Desgin, the Level Design and the Atmosphere (The Atmosphere stuck out particularly in my mind.)

You can just see the effort they put into the game, everything feels cared for and thought out, specifically Lordran itself.

It seems like they designed a large and working Kingdom, aged it by about 500 years and added in a few wooden planks for the Player to scramble about on.

The Lore is about as deep as you want it to be, and it leaves just the right things as mysteries, letting the imagination run wild.

You feel like you are a small and insignificant being in a larger and more important world, and I like that.

It was a proper RPG experience that didn't handhold you and gave you a challenge, something I haven't experienced in years.

Man was it an emotional rollercoaster though, I don't think I've ever felt so intensely satisfied and intensely frustrated in the same hour before.

Dark Souls II was pretty disappointing in comparison, but it's still better than the majority of Modern games out there.

I think I'm a certified Dark Souls fanboy now.
 
Just finished both Dark Souls 1 and 2 for the first time.

Dark Souls has easily taken Fallout: New Vegas's place as my favorite game of all time.
[...]
Dark Souls II was pretty disappointing in comparison, but it's still better than the majority of Modern games out there.

I think I'm a certified Dark Souls fanboy now.
Try Demon's Souls, then. DS is EASILY to DkS what DkS is to DkS2; Dark Souls is a massive disappointment of a game placed directly beside its predecessor. I'm NOT saying it was a bad game in the slightest, but that it just doesn't stand up as well when compared to Demon's Souls. About the only thing DkS did better than DS was it improved on the emote system and some other UI improvements. Mechanically DkS is superior, but it lacks a great deal of aspects present in DS. Give a whirl, at least.
 
Dark Souls II was pretty disappointing in comparison

I thought the same thing but DS2 really grew on me. Not sure what it was, maybe just all the extra build diversity along with those PvP areas. I spent way too much time at the belltower.
 
Dark Souls II was pretty disappointing in comparison

I thought the same thing but DS2 really grew on me. Not sure what it was, maybe just all the extra build diversity along with those PvP areas. I spent way too much time at the belltower.

Same here. There's a lot, mostly setting-wise, I miss from DkS. But I have already played more DkS2 than I ever played the first one and I'm nowhere near finished.
 
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So I had a melee focussed dark souls build. I got to ornstein and smough with it, when I realized I had intended to solo all bosses and I had beaten Ornstein and Smough with another player, and beaten quelaag with mildred. I promptly deleted the character. Now that i've started over I've really stuck to the idea of solo-ing all bosses. Made a jokey little image to go along with this:
Kill-List-1.png

I think you all know what inspired this. ;)

So as you can see, I just beat Quelaag. I had never defeated her without mildred/another player or both before. So that was extremely satisfying, and cemented my commitment to a complete solo playthrough. Although I won't give in to summoning at Ornstein and Smough, I'll have to see how long I'll be stuck on them, and if I'll ever beat them. But that's for another day, of course.

My current loadout is: +5 Grass Crest Shield, +6 Claymore, Wolf ring, armor is bits and pieces of whatever.

http://cloud-3.steampowered.com/ugc/3280059407650447060/08B447E0213BCF8A1D574DE4B7B787761D546F47/

Now what to do next? . . never been to the great hollow before. .
 
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I finished the game with Mouse and Keyboard, and use it still. Even without DSmfix I could handle it, it just needs some getting used to.
 
It's just a little irritating that there's an on-screen cursor at all times. I figured there might be a mouse fix, I'll look into that.
 
Which game is better: Dark Souls or Skyrim? And yes, I played both games, I just want to see which game is more preferable on this website.
 
Dark Souls by a god damn long mile.

If you install the requiem mod, skyrim reaches maybe about 20% of the greatness of Dark Souls.
 
Which game is better: Dark Souls or Skyrim? And yes, I played both games, I just want to see which game is more preferable on this website.
Well this is the wrong site to ask that, then. There's a huge preference against anything Bethesda (for good reason, though), so the outcome of that question is pretty obvious.

That said, albeit predictable: Dark Souls, though I still much prefer Demon's Souls over it. There's no enjoyment in a "never ending" game that's all fluff and no goal. I don't care how expansive the game world is, I want something to do. Making San Andreas huge in GTAV isn't what made the game great, it was the sheer amount of activities I could partake in. It wasn't just more space to drive around in, it was destinations to drive to that offered different things to DO. FONV wasn't awesome because the world map was larger than FO3's world map, it was awesome because of the writing, the characters, and the absurd quantity of stuff to do, even if they were just Challenges. Dark Souls is driven by a largely unspoken narrative that's reinforced by gameplay to try and surpass and overcome supremely challenging obstacles. It's not a game about exploring thousands of nooks and crannies to find loot, it's a game about rising to a challenge, and that challenge drives you to a goal, and that coal leads you to the end of the game. No amount of fluff padding can get better than that. NG+ and beyond don't give you that, they give you MORE challenge to rise to. There's no contest between DkS and TESV. Dark Souls all the way.

As for Mouse and Keyboard... kinda hard to do that when you play it on a PS3 (the way it was meant to be played *COUGH*)

So judging by your equipment, Akratus, you're going for armor with speed and mobility, right? Stamina boosting from the Grass Crest Shield to keep you mobile mixed with added Poise through the Wolf Ring to grant you decent damage reduction and Poise without being weighed down by a full Havel's set. It's not a bad getup. Though I'm not sure if your image was meant to be a joke or not, cause Ceaseless Discharge is quite easy (pitiful, even) to tackle with a melee setup. There's a skillful method, and then there's a gimmicky method, and both of them are easy with that boss. Just curious.
 
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