I’ve read a lot of complaining about "How could they call this fallout? It doesn't have x, y, z." Well some would argue that it still have A thru W which say it is qualified to be called a Fallout sequel.
Classic fallout vs. current fallout:
Point of View (pov)
Big issues among the diehard classic fallout games (fallout 1 and 2)
Fallout 1/2 is isometric like that of Final Fantasy Tactics (FFT) or Soldiers at War (SaW). Turn based strategy.
Vs.
Fallout 3 is first/third person like resident evil. Action with Leveling, of sorts, thru weapons/armor/health extensions.
Most of you would have to look up FFT and SaW to even know what I was talking about, and SaW series died out and Turn based strategies are not "next gen" they are on handhelds and where only moderately popular in the 20th century. Bethesda HAD to bring Fallout into the 21st hardcore fans don’t want to see the Fallout name die do they? Interplay went bankrupt trying to make the same game over and over and fallout was dead in all meaning of the word and Bethesda revived it. They had to make FO3 next gen compatible. Moving pov had to be done or game would have re-died.
Also take the example of Grand Theft Auto (gta) now I see you thinking "Wait, grand theft auto was always third person roaming" wrong, so wrong. The original GTA by Rockstar was God view, where u were looking down at the top of people’s heads, and it looked like you were driving mico machines. It was fun, the first one was fun the second one was fun... then the third one? Was brought up to speed with gaming. Do people miss the old top of view? Yeah, but they can go replay the original GTA, and people who miss fallout 1/2 can go back and do the same.
________________________________________________________________________________
Battle
Turn based strategy
Vs
First person shooter with cool time stopping abilities. OR First person turn based strategy, based on how you play it.
Turn based strategies are fun for some, I like them, and I loved fallout 1/2. But they are last gen, if that. But let us talk more on the actual battle of FO 1/2 vs. FO 3 (which I think a lot of hardcore fans are least happy that they changed this portion of game). FO 1/2 mostly was move, shoot, shoot, tank shots, shoot, shoot, enemy dies, maybe run and heal up (which never worked for me they chased me down or shot me and killed me anyway) or just heal and tank the damage. Very slow action, which is why most turn based strategies have died, and I don’t want fallout to die, I want fallout 4. Remember how fallout 1/2 were as good games, if u want to go back and play them over and over, no one is stopping you, so don’t try to stop the progression of fallout.
Vs
Fallout 3 battle system can’t really be categorized into any 1 category. ITS FPS.... wrong if u don’t level that sniper rifle at all, out of 100 shots from this gun aimed in first person mode directly at the head will hit 1% of the time. Anyone who plays this as a first person shooter and never level anything and never use VATS, I’d like to see them beat this game.
It’s RPG, Fallout 1 and 2 were rpgs, you get S.P.E.C.I.A.L (strength, perception, endurance, charisma, intelligence, agility, luck) and so is fallout 3. If u want to ROLE PLAY as if fallout 3 is fallout 1 and 2, here is what you can do. When battle happens 1) Shoot you weapon in VATS until you are out of action points, then 2) wait and sit there and take hits from enemies until the 10 to 20 seconds it takes to recharge your action points, then 3) Go into VATS and return fire, then 4) wait and take bullets until your points fill up, then 5) Back to VATS and use a stim pack to heal 6) take damage 7) return fire......... repeat till everything is dead for EVERY encounter... slow huh? Time consuming? Very!!! Slow? Bethesda tried this, it was entirely too slow paced the game would have re-died.
"Oh but I can’t use my action points to move forward"
I'll give you that, but I will also give you a crutch to fix that. If you want to go hide behind a car to heal up and buy some time by "line of sighting" the enemy and you want to roll play this and want your movements to use action points, go walk behind that car and take out a bat, or some other physical weapon and go into vats and swing it until you use up the action points you deem fit for the move you just took.
Vs.
How Bethesda intended it to be played, blow up random encounters via run and gun and VATS, and when boss and hard fights come you will mostly be using VATS.
________________________________________________________________________________
Content
Fallout 1/2 vs. Fallout 3
Fallout 1/2. Violence, gore, hookers, SPECIAL, guns, energy guns, innovative guns, slapstick humor, becoming a porn star, slapstick humor where it's funny but takes you out of character and distracting.
Vs.
Fallout 3. Violence, gore, hookers, SPECIAL, guns, energy guns, innovative guns, slapstick humor.
Uh oh you can't become a porn star, uh oh no mighty python references, we can’t call this game fallout!!!! WRONG. Yes that was a memorable scene that I looked forward to every play thru, but it did take me out of character and distracted me completely from what I was doing. Its bitter sweet not having random off topic craziness happen. But to stay true the Role Playing Game it did take away from the role playing. Like I said Fallout might not have xyz, but it will A-W and will add AA-WW and 1-2-3.
Most other walking around making decisions to help or hurt are intact.
________________________________________________________________________________
Marketing
Fallout 1/2 vs. Fallout 3
Fallout 1/2. Innovative, provocative/edgy, silly, overly silly at times. It sold well and has a cult following. Could be played on any computer better then a gameboy.
Vs.
Fallout 3. Innovative, maybe not as proactive/edgy, silly enough, not too silly. I predict will sell well, and be game of the year. Will continue and gain ground on the cult following. And another sore spot for hardcore gamers: They feel that Bethesda made it into a new view ONLY to sell more games make it more marketable. Yes, and no. It will be more marketable in this form, but that is not why Bethesda made the POV change. It was the next step in evolution just like GTA. It was the only way this game would have worked for NextGen console, it is the only way the series gets to live on. So yes to make it more marketable, but to make it more marketable so it can live.
Fallout 1/2 were the books, Fallout 3 is the movie based on the books. Bringing characters and ideas to 3d life.
________________________________________________________________________________
Price
FO 1/2 vs. FO 3
Fallout 1/2 you could run on a graphing calculator
Fallout 3 takes a nice PC or Xbox 360 or PS3.
Some hardcore fans of the old series have not upgraded their computers in the last 15 years. If FO fans from 10 years ago only liked FO games and therefore had no reason to upgrade their system they are met with a problem, spend 300+ on a NextGen console or 500+ on a computer good enough to play this new FO or ...complain. This is the source for a lot of complaint from the fans of the old game. If they cannot afford it they have to bitch and find short comings, because if they can't enjoy it, no one can. Misery loves company. Fallout 3 had to move into the future, sorry if you can't afford it, just the way it is, please keep the moaning to a minimal.
________________________________________________________________________________
Oblivion with guns.
Oblivion Vs Fallout 3
Oblivion was an RPG with stats and leveling certain "tagged" stats just like Fallout 1/2/3. Who is to say if Bethesda didn’t get ideas from Fallout 1/2 what RPG hasn't gotten some ideas from fallout 1/2 since 1997? Fallout 1/2 had only slightly different stats then Dungeons and Dragons (D&D) who is to say fallout 1/2 didn't get some of its ideas from D&D? What RPG since hasn't?
Fallout 3. It is hard to deny the similarities between Oblivion's and Fallout 3's game play. It's hard to deny the similarities between many RPG games and Oblivion they took fallout ideas and moved them into a modern day RPG, I have already addressed that this was the only way to keep Fallout alive.
________________________________________________________________________________
Closing.
I would like to hear from anyone who wants to say Fallout 3 does not have the right to call itself a Fallout game and your reasoning being your observation. Please make your observations different than the ones I have already addressed. I'm a big fan of both the old Fallouts and I want younger gamer to experience the new Fallout, so I’m trying to put this argument to rest.
Classic fallout vs. current fallout:
Point of View (pov)
Big issues among the diehard classic fallout games (fallout 1 and 2)
Fallout 1/2 is isometric like that of Final Fantasy Tactics (FFT) or Soldiers at War (SaW). Turn based strategy.
Vs.
Fallout 3 is first/third person like resident evil. Action with Leveling, of sorts, thru weapons/armor/health extensions.
Most of you would have to look up FFT and SaW to even know what I was talking about, and SaW series died out and Turn based strategies are not "next gen" they are on handhelds and where only moderately popular in the 20th century. Bethesda HAD to bring Fallout into the 21st hardcore fans don’t want to see the Fallout name die do they? Interplay went bankrupt trying to make the same game over and over and fallout was dead in all meaning of the word and Bethesda revived it. They had to make FO3 next gen compatible. Moving pov had to be done or game would have re-died.
Also take the example of Grand Theft Auto (gta) now I see you thinking "Wait, grand theft auto was always third person roaming" wrong, so wrong. The original GTA by Rockstar was God view, where u were looking down at the top of people’s heads, and it looked like you were driving mico machines. It was fun, the first one was fun the second one was fun... then the third one? Was brought up to speed with gaming. Do people miss the old top of view? Yeah, but they can go replay the original GTA, and people who miss fallout 1/2 can go back and do the same.
________________________________________________________________________________
Battle
Turn based strategy
Vs
First person shooter with cool time stopping abilities. OR First person turn based strategy, based on how you play it.
Turn based strategies are fun for some, I like them, and I loved fallout 1/2. But they are last gen, if that. But let us talk more on the actual battle of FO 1/2 vs. FO 3 (which I think a lot of hardcore fans are least happy that they changed this portion of game). FO 1/2 mostly was move, shoot, shoot, tank shots, shoot, shoot, enemy dies, maybe run and heal up (which never worked for me they chased me down or shot me and killed me anyway) or just heal and tank the damage. Very slow action, which is why most turn based strategies have died, and I don’t want fallout to die, I want fallout 4. Remember how fallout 1/2 were as good games, if u want to go back and play them over and over, no one is stopping you, so don’t try to stop the progression of fallout.
Vs
Fallout 3 battle system can’t really be categorized into any 1 category. ITS FPS.... wrong if u don’t level that sniper rifle at all, out of 100 shots from this gun aimed in first person mode directly at the head will hit 1% of the time. Anyone who plays this as a first person shooter and never level anything and never use VATS, I’d like to see them beat this game.
It’s RPG, Fallout 1 and 2 were rpgs, you get S.P.E.C.I.A.L (strength, perception, endurance, charisma, intelligence, agility, luck) and so is fallout 3. If u want to ROLE PLAY as if fallout 3 is fallout 1 and 2, here is what you can do. When battle happens 1) Shoot you weapon in VATS until you are out of action points, then 2) wait and sit there and take hits from enemies until the 10 to 20 seconds it takes to recharge your action points, then 3) Go into VATS and return fire, then 4) wait and take bullets until your points fill up, then 5) Back to VATS and use a stim pack to heal 6) take damage 7) return fire......... repeat till everything is dead for EVERY encounter... slow huh? Time consuming? Very!!! Slow? Bethesda tried this, it was entirely too slow paced the game would have re-died.
"Oh but I can’t use my action points to move forward"
I'll give you that, but I will also give you a crutch to fix that. If you want to go hide behind a car to heal up and buy some time by "line of sighting" the enemy and you want to roll play this and want your movements to use action points, go walk behind that car and take out a bat, or some other physical weapon and go into vats and swing it until you use up the action points you deem fit for the move you just took.
Vs.
How Bethesda intended it to be played, blow up random encounters via run and gun and VATS, and when boss and hard fights come you will mostly be using VATS.
________________________________________________________________________________
Content
Fallout 1/2 vs. Fallout 3
Fallout 1/2. Violence, gore, hookers, SPECIAL, guns, energy guns, innovative guns, slapstick humor, becoming a porn star, slapstick humor where it's funny but takes you out of character and distracting.
Vs.
Fallout 3. Violence, gore, hookers, SPECIAL, guns, energy guns, innovative guns, slapstick humor.
Uh oh you can't become a porn star, uh oh no mighty python references, we can’t call this game fallout!!!! WRONG. Yes that was a memorable scene that I looked forward to every play thru, but it did take me out of character and distracted me completely from what I was doing. Its bitter sweet not having random off topic craziness happen. But to stay true the Role Playing Game it did take away from the role playing. Like I said Fallout might not have xyz, but it will A-W and will add AA-WW and 1-2-3.
Most other walking around making decisions to help or hurt are intact.
________________________________________________________________________________
Marketing
Fallout 1/2 vs. Fallout 3
Fallout 1/2. Innovative, provocative/edgy, silly, overly silly at times. It sold well and has a cult following. Could be played on any computer better then a gameboy.
Vs.
Fallout 3. Innovative, maybe not as proactive/edgy, silly enough, not too silly. I predict will sell well, and be game of the year. Will continue and gain ground on the cult following. And another sore spot for hardcore gamers: They feel that Bethesda made it into a new view ONLY to sell more games make it more marketable. Yes, and no. It will be more marketable in this form, but that is not why Bethesda made the POV change. It was the next step in evolution just like GTA. It was the only way this game would have worked for NextGen console, it is the only way the series gets to live on. So yes to make it more marketable, but to make it more marketable so it can live.
Fallout 1/2 were the books, Fallout 3 is the movie based on the books. Bringing characters and ideas to 3d life.
________________________________________________________________________________
Price
FO 1/2 vs. FO 3
Fallout 1/2 you could run on a graphing calculator
Fallout 3 takes a nice PC or Xbox 360 or PS3.
Some hardcore fans of the old series have not upgraded their computers in the last 15 years. If FO fans from 10 years ago only liked FO games and therefore had no reason to upgrade their system they are met with a problem, spend 300+ on a NextGen console or 500+ on a computer good enough to play this new FO or ...complain. This is the source for a lot of complaint from the fans of the old game. If they cannot afford it they have to bitch and find short comings, because if they can't enjoy it, no one can. Misery loves company. Fallout 3 had to move into the future, sorry if you can't afford it, just the way it is, please keep the moaning to a minimal.
________________________________________________________________________________
Oblivion with guns.
Oblivion Vs Fallout 3
Oblivion was an RPG with stats and leveling certain "tagged" stats just like Fallout 1/2/3. Who is to say if Bethesda didn’t get ideas from Fallout 1/2 what RPG hasn't gotten some ideas from fallout 1/2 since 1997? Fallout 1/2 had only slightly different stats then Dungeons and Dragons (D&D) who is to say fallout 1/2 didn't get some of its ideas from D&D? What RPG since hasn't?
Fallout 3. It is hard to deny the similarities between Oblivion's and Fallout 3's game play. It's hard to deny the similarities between many RPG games and Oblivion they took fallout ideas and moved them into a modern day RPG, I have already addressed that this was the only way to keep Fallout alive.
________________________________________________________________________________
Closing.
I would like to hear from anyone who wants to say Fallout 3 does not have the right to call itself a Fallout game and your reasoning being your observation. Please make your observations different than the ones I have already addressed. I'm a big fan of both the old Fallouts and I want younger gamer to experience the new Fallout, so I’m trying to put this argument to rest.