That's perfectly fine, I can see your reasoning and agree with it to an extent - I just believe that there hasn't been a game that has come close to being a work of art, but as I have mentioned before and given example with (A Mind Forever Voyaging, Ultima IV) some have approached what I could consider art.
Also I agree with your assertion that it's more difficult to make art out of games than it is for any other medium, that's partly why it hasn't happened in my opinion, how many things do you have to do just right in order to achieve art in the gaming medium?
You have the gameplay completely down, like it's Tetris, completely approachable, yet endlessly replayable and perfectly balanced, but everything else is off kilter, the art is bland, the music is uninspired (although Tetris had excellent music), you have something that seems completely soulless despite its ability to excel in one department.
Does it have to excel in all of those? By your standards it doesn't, the Fallout series is immensely flawed when it comes to gameplay, but that being said, the music is fantastic and the art style is absolutely impeccable, I agree. But by my standards it has to achieve a unity of these things, it has to excel at all of them or at the very least, do something unique with the combination as A Mind Forever Voyaging did. Most importantly, it should
always have good gameplay, since that's what distinguishes the medium from all others, the interactive component.
Also I agree with your assertion that it's more difficult to make art out of games than it is for any other medium, that's partly why it hasn't happened in my opinion, how many things do you have to do just right in order to achieve art in the gaming medium?
You have the gameplay completely down, like it's Tetris, completely approachable, yet endlessly replayable and perfectly balanced, but everything else is off kilter, the art is bland, the music is uninspired (although Tetris had excellent music), you have something that seems completely soulless despite its ability to excel in one department.
Does it have to excel in all of those? By your standards it doesn't, the Fallout series is immensely flawed when it comes to gameplay, but that being said, the music is fantastic and the art style is absolutely impeccable, I agree. But by my standards it has to achieve a unity of these things, it has to excel at all of them or at the very least, do something unique with the combination as A Mind Forever Voyaging did. Most importantly, it should
always have good gameplay, since that's what distinguishes the medium from all others, the interactive component.