Fallout 3 lead designer Emil Pagliarulo made Game Developer Magazine's Top Deck of 2008's top developers. Specifically, he's the 10 of Diamonds or - in other words - the #5 most progressive developer, progressive being defined as people who implement "brand new ideas in game development, perhaps branching in unexpected yet compelling directions. Alternatively, you can simply make what already works, work a whole lot better. "<blockquote>10 of Diamonds: Emil Pagliarulo, Bethesda Softworks
The Fallout series has a long history of dealing with the weight of fan expectations. Now that the franchise has transitioned to a new developer in Bethesda, lead writer and designer Emil Pagliarulo has to walk a fine line between staying true to Fallout's post-apocalyptic roots, and making its Oblivion-esque open-world RPG evolution accessible to a console audience.
By what we've seen so far, the Looking Glass school of game design graduate has the chops to do it, making it one of holiday 2008's key games.</blockquote>I'm not seeing the progressiveness here.
The Fallout series has a long history of dealing with the weight of fan expectations. Now that the franchise has transitioned to a new developer in Bethesda, lead writer and designer Emil Pagliarulo has to walk a fine line between staying true to Fallout's post-apocalyptic roots, and making its Oblivion-esque open-world RPG evolution accessible to a console audience.
By what we've seen so far, the Looking Glass school of game design graduate has the chops to do it, making it one of holiday 2008's key games.</blockquote>I'm not seeing the progressiveness here.