Endurance Fallout 4 SPECIAL video

They'll argue that seeing some trailers or info would be misleading to the final game so by knowing almost nothing about the game is a good thing so you don't have overblown hype.
I also prefer to know what I'm buying before blindly giving my money up like some brain dead drone.

Except the hype would be overblown either way, they would've had the same success if they just presented a black screen with Fallout 4 - Coming November 10 printed on it.
 
I honestly do not understand the hate towards trailers and teasers.

Are people really so dense as to not realize that they're just ads designed to catch your attention?

When I saw the trailers for Halo Wars, did I rush out and buy it, thinking it was another Halo game?

No.

I looked it up, saw it was an RTS, and passed.

You can only be fooled by teasers and trailers if you let yourself be fooled.

As consumers, we have to exercise our right to know about the products we plan to buy.

Shrugging and saying you trust a company is why people got so pissed off at Mass Effect 3.

Lead writer of the first game left, second game had a terrible grasp of the themes of the first, none of the games actually had meaningful choices.

Why did people think it was going to end well?
 
God, Cannibalism was so fucking retarded in fallout 3 and served no purpose. Could it have killed them to make it at-least relevant around the world? You know, People reacting to it. Special Dialogue option like in New Vegas?

Is it going to be another waste of a perk, Although with the abundance of perk's you get per level. I doubt that will matter.
 
Ah, cannibalism.

Remember when Fallout 3 was first announced and they kept saying that Cormac McCarthy's The Road was a major influence?

GOTTA HAVE PEOPLE EATING PEOPLE OR IT AIN'T AN APOCALYPTIC STORY!
 
Ah, cannibalism.

Remember when Fallout 3 was first announced and they kept saying that Cormac McCarthy's The Road was a major influence?

GOTTA HAVE PEOPLE EATING PEOPLE OR IT AIN'T AN APOCALYPTIC STORY!

If they really wanted inspiration. Why not look at the Donor party? A group that while traveling to the west during the gold rush of 1849. Ended up in a predicament where they had to eat one another.

Even as a game mechanic it serves no purpose because you had old as tits food lying around everywhere so on so forth.
 
Shrugging and saying you trust a company is why people got so pissed off at Mass Effect 3.

Lead writer of the first game left, second game had a terrible grasp of the themes of the first, none of the games actually had meaningful choices.

Mass Effect 1 was the 'what' of the setting.
Mass Effect 2 was the 'who' of the setting.
Mass Effect 3 was the 'yhw' of the setting.
 
But Kilus, isn't it important to note that robots and meatfolk can never, ever, ever get along?

I mean, that's just science right there.

A ghostly child told me so!
 
But Kilus, isn't it important to note that robots and meatfolk can never, ever, ever get along?

I mean, that's just science right there.

A ghostly child told me so!

See if the ghost kid came at end of Mass Effect 1 and said that, the setting as presented to the player kinda supports the idea. Sovereign, the geth, that Gambling AI and the moon AI all evil bad robots(I guess Vigil is a edge case, Mira helps but she is just a pop up anyway and they are just VIs). But then Mass Effect 2 throws a wrench into all those setting assumptions. A true AI as part of the ship, revelations of a schism in the geth and a geth party member. To steal from The Pokemon movie Mass effect 2 says maybe "the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are." And Mass Effect 3 pretty much cements that if you can achieve geth-quarian reunification. Organics and synthetics can be friends(or more Joker/EDI), life is what you choose it to be and your choices define you. But that snot nose ghost kid is all like "noob, nothing you did mattered, except defeating Marauder Shields and stepping into a light, that changes things because this is the end of the game." Paragon Shepard saved 4 species in a matter of days(krogan, geth, quarian and rachni). And this bastard(pure speculation that his parents aren't married) just doesn't care. The ending of Mass Effect just doesn't work with the thesis presented in the games.
 
Exactly.

You could see the series moving away from the more detached nature of storytelling like Star Trek, more a chronicle about the actions of a crew and their influence on the galaxy, and moving very closely to Dirty Harry in space ("I BREAK THE RULES BECAUSE I NEED TO DO WHAT IS RIGHT" "Aren't you already a Spectre? You guys don't have to follow much in terms of protocol already" "SHUT UP, LET ME WORK WITH THIS TERRORIST ORGANIZATION AND NEVER ONCE TRULY QUESTION MY ACTIONS")
 
Ah, cannibalism.

Remember when Fallout 3 was first announced and they kept saying that Cormac McCarthy's The Road was a major influence?

What. They have literally nothing to do with one another besides being post apocalyptic.

I missed the entirety of the Fallout 3 hype train, but there's no way that's true. It can't be.
 
But Kilus, isn't it important to note that robots and meatfolk can never, ever, ever get along?

I mean, that's just science right there.

A ghostly child told me so!

See if the ghost kid came at end of Mass Effect 1 and said that, the setting as presented to the player kinda supports the idea. Sovereign, the geth, that Gambling AI and the moon AI all evil bad robots(I guess Vigil is a edge case, Mira helps but she is just a pop up anyway and they are just VIs). But then Mass Effect 2 throws a wrench into all those setting assumptions. A true AI as part of the ship, revelations of a schism in the geth and a geth party member. To steal from The Pokemon movie Mass effect 2 says maybe "the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are." And Mass Effect 3 pretty much cements that if you can achieve geth-quarian reunification. Organics and synthetics can be friends(or more Joker/EDI), life is what you choose it to be and your choices define you. But that snot nose ghost kid is all like "noob, nothing you did mattered, except defeating Marauder Shields and stepping into a light, that changes things because this is the end of the game." Paragon Shepard saved 4 species in a matter of days(krogan, geth, quarian and rachni). And this bastard(pure speculation that his parents aren't married) just doesn't care. The ending of Mass Effect just doesn't work with the thesis presented in the games.

I thought it fit very well, personally - I saw the ending as an anti-plot, where the moral of the story is that chaos is the natural order of the universe. No matter what Shepard did to instill order, and no matter what they changed, it is all futile in the end. It took having to sacrifice everything they knew, to delay the inevitable, by bringing forth a new reality. A reality, which in hindsight, is still as uncertain as the one they were living in before.

I genuinely thought that the ending was a sad kind of beautiful. No man, nor alien, can change the fundamental nature of the void. While the cycle of the Reapers might be able to be broken, there is always the cycle of natural chaos, and everything this cycle influences must come to an end eventually.
 
What. They have literally nothing to do with one another besides being post apocalyptic.

I missed the entirety of the Fallout 3 hype train, but there's no way that's true. It can't be.
>beth says that some book was inspiration for them
>players think they're playing a sophiscated, meaningful game
>players feel smart
>players love failout 3
>$$$
that's how it works
 
See, I don't think I'm the type of person Bethesda's power fantasies appeal to. I like my power fantasies, don't get me wrong, but of a different sort. I like games where within the fantasy the odds are stacked against me, and overcoming them despite that. Then I also like the games to reflect that in gameplay. I like to feel like at the core I'm an average Joe Schmoe who just garnered the skills needed quickly enough to scrape by and succeed. Not an unkillable demigod smiting the peasants who dare stand in my way.
 
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