T
TorontoReign
Guest
That is why the mods I add to New Vegas are always new locations. Sad. Ultimately means as good as New Vegas is the game is a bore to explore.
Bzzzzzzzzz! Wrong again Pwener.
Tactics was totally within canon on architecture. If you PLAYED the game you would see that it follows the rest of the series fairly closely in those regards. Actually some of the designs it uses are in Fallout 3. Not all buildings are the same in all regions anyway. Even in the RETRO 50's future...
Middle of a desert? That city is either Bakersfield (Necropolis) or Los Angeles (The Boneyard). Get off it and admit you screwed up by using a non canon game as a frame of reference. And have you seen Washington DC? It's one of the oldest cities in the country with many buildings being over a century old. If anywhere in the nation should buildings be like that, it's there.
You said Bethesda's treatment of the setting was "lunacy" and a "defacement of the IP." Both are absurd.
People around here complain that the plot sucks along with the characters, but anything beyond that is debatable. The setting of Fallout is one of the things Bethesda nailed with Fallout 3. I get you wanna jump in the NMA 'let's hate F3 together' bandwagon but you're just being silly and stubborn.
Bzzzzzzzzz! Wrong again Pwener.
Tactics was totally within canon on architecture. If you PLAYED the game you would see that it follows the rest of the series fairly closely in those regards. Actually some of the designs it uses are in Fallout 3. Not all buildings are the same in all regions anyway. Even in the RETRO 50's future...