Timeslip said:Great, added you.
Thanks.
I've finally looked at your changes. My only comment is that in HtHDamageFix1b(), the line:
Code:
shl eax, 2;
multiplies the rank by 4 instead of 2, so each rank now receives a +4 bonus instead of the expected +2. I'll fix that as well as add some documentation to help me keep track of stuff.
Other than that, though, thanks for spotting my error and fixing it up!
Cheers,
-- The Haen.