verwandlung
Look, Ma! Two Heads!
^I did
Alphadrop said:You should of played Lost Chapters rcorporon, you get to kill a dragon, noticed that popped up in your rant a bit
I do like how in recent interviews Lionhead employees have been trashing Fable 1 which does bring a shred of hope to Fable 2. Contrasted rather nicely by Bethesda defending Oblivion as the peak of RPGs.
Loved Fable myself, didn't hear the hype before I played it and still enjoyed it when I did. Some nice PC mods for it but not many unfortunatly and it's a bugger my brother scratched my disk.
rcorporon said:I had also forgot that Molyneux was behind that other massive pile of garbage, Black & White.
Black & White was an absolutely fantastic idea. The problem, as is pretty much always the case with Molyneux, was that the execution didn't live up to the ideals. I still absolutely love that game. Wish the kinks didn't get in the way so much, I'd so love to have that giant, shiny golden horse creature I always wanted...rcorporon said:I had also forgot that Molyneux was behind that other massive pile of garbage, Black & White.
MrBumble said:I MIGHT pick it for its coop mode but certainly not because I'm searching for a kick-ass rpg The first one was a decent action-game but nothing near a rpg.
jeremy202 said:Wrong.Fable was most certainly an RPG.If the developer says it is an RPG, and it has many RPG elements such as leveling up and learning new skills, and swords and magic and whatnot, guess what, its an RPG.
Pablosdog said:^
Just like fallout 3 right?
Why are you even here if even fallout doesn't fall under your criteria of an "Rpg"? Rpgs don't always require a high fantasy setting, and just because a developer insists it's an rpg, doesn't magically make it so.
He's actually quite right about fable not being a rpg. It has elements of an rpg, but that doesn't make it a rpg. It's horribly linear, most of the time your literally going in one direction. There is pretty much no expansive dialogue whatsoever. It's more a quasi acton adventure with some rpg elements. Everything is twitched based, relying more on skill than stats. The stats themselves are redundent, as you pretty much will always become a spellwarrior.
You never have any real choice.
If the developer says it is an RPG
and swords and magic and whatnot