As Said in EcCo thread, it's an Fo2 Restoration Porject/RPU mod. It's likely *not* compatible with Resurrection. Further more if you proceed with EcCo installation on top of your Resurrection install, You may screw up your Resurrection installation.
If You're really want some new gameplay experience, I've tinkered with the game files myself, and I *think* I've made one of the special encounters with certain crafter to craft more than once ( actually as long as you've got materials to craft [some stuff has ingame materials only for one craft anyways] ). this plus three light side party npcs level up each of your levels and as long as you do.
I haven't tested the mod yet, But if You're itching for another Resurrection playthrough, i might as well toss them over to you, as I'm busy with real life stuff, and likely won't be able to test those files anytime soon. it's not problematic, if they don't work just save, quit the game and delete them from data\scripts folder, and the game should be fine *even* on the same savegame, as scripts don't get saved in the savegame, a nev version can be loaded each game start.
Notice me here if you want those files for a testdrive.
EDIT:
Just did a quick check on some old savegames..
-Mcgyver modifcation works He now crafts infinite amount of stuff provided you have the components ( can be annoying for the two recepies that require mentats and psycho, and yeald mostly crappy items)..
- party member mod works only partially
bonus stats unlock works ok, but they level up to level 7 max, so in practice i unlocked only 1 levelup for each of them that's extra 10hp +2 DR + extra bonus to crit chance and some other stuff they get that i didn't manage to pin down ( but they do get something extra acording to the script). so that's it.
if anybody has an idea how i could bypass that 7 level cap in their scripts provide it here.
If You're really want some new gameplay experience, I've tinkered with the game files myself, and I *think* I've made one of the special encounters with certain crafter to craft more than once ( actually as long as you've got materials to craft [some stuff has ingame materials only for one craft anyways] ). this plus three light side party npcs level up each of your levels and as long as you do.
I haven't tested the mod yet, But if You're itching for another Resurrection playthrough, i might as well toss them over to you, as I'm busy with real life stuff, and likely won't be able to test those files anytime soon. it's not problematic, if they don't work just save, quit the game and delete them from data\scripts folder, and the game should be fine *even* on the same savegame, as scripts don't get saved in the savegame, a nev version can be loaded each game start.
Notice me here if you want those files for a testdrive.
EDIT:
Just did a quick check on some old savegames..
-Mcgyver modifcation works He now crafts infinite amount of stuff provided you have the components ( can be annoying for the two recepies that require mentats and psycho, and yeald mostly crappy items)..
- party member mod works only partially
bonus stats unlock works ok, but they level up to level 7 max, so in practice i unlocked only 1 levelup for each of them that's extra 10hp +2 DR + extra bonus to crit chance and some other stuff they get that i didn't manage to pin down ( but they do get something extra acording to the script). so that's it.
if anybody has an idea how i could bypass that 7 level cap in their scripts provide it here.
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