*fo3 plot resumed*
[spoiler:28e7096b6b]0 year; appearance
You have 1 year; assign attributes
10 years old; punch butch, gain pipboy
16; tag skills
18; OMFG ESCAPE TEH VAULT, "real plot" begins
Go to megaton, talk to moriarty or steal info
go to rivet city, talk to chinese woman
go to tranqulity lane, rescue father
go to jeferson memo, fix the fuse box(hurr durr hurr), see pops get killed
escape, go to Good Guys Inc, receive awesome- i mean power armor
go to kid-city , into vault 87, get geck, OMFG FLASHBANG(through you power visor, weird)
say the f-word to the nazi guy, kill bad guys , speak to machine and convince it to suicide(???), see the fireworks alongside with a mutant using a gatling laser F--- YEAH
teleport back to charity & honor & happy puppies corp, follow the megazord, enter the memorial
speak to col. nazi, OMFG THE PURIFIER WILL EXPLODE IF IT IS TURNED OFF, SO YOU HAVE TO TURN IT ON(??????)
mutant says it is your destiny(cliche caused seizure), go inside the chamber, become green shit, go to hell, watch slideshow[/spoiler:28e7096b6b]
Now some subquests!
*andale*
[spoiler:28e7096b6b]speak to weirdos, enter shack/basement, get confronted, any answer leads to case closed(by speech check or combat)[/spoiler:28e7096b6b]
*arefu*
[spoiler:28e7096b6b]speak to blonde, go to village, search vampires. Now , two paths: kill'em'all or convince them to do some shit. Case closed[/spoiler:28e7096b6b]
*oasis*
[spoiler:28e7096b6b]become drugged, talk to tree, battle crab people, shoot/use substances on a heart[/spoiler:28e7096b6b]
Now, FO1 adytum quest
[spoiler:28e7096b6b]arrive in town, get hired(or not) to kill "bad guys", get there, don't kill them(or not) to learn they are the goodies, seek help for weapons, get trucidated by deathclaws, reload game, get to heavily armed people, accept to kill deathclaws(or not), get in there, kill the uglies, go to basement, kill their mother, burn the eggs , get weapons for friends(or for you), get to goodies again, participate in battle(or not), Win! Or, you could have gone alone, guns blazing, against baddies or goodies from start, or at the end[/spoiler:28e7096b6b]