I guess you won't be playing many future games, then. Your loss. Or maybe not. There are some pretty decent games with 3D engines, though.alec said:If a game has a 3D engine, it's pretty safe to say that alec has not played it and most probably never will.
Well, I did play Wolfenstein 3D back in the good ol' days, but that wasn't really a 3D engine, was it? And I have played the original Unreal Tournament demo and actually enjoyed it quite a bit.Buxbaum666 said:I guess you won't be playing many future games, then. Your loss. Or maybe not. There are some pretty decent games with 3D engines, though.
Herr Mike said:First, making the PC a "tribal". A big part of the appeal of Fallout was that you were an outsider, leaving the sterile vault for this untamed wasteland. That works a lot better than the other way around, which is the direction Fallout 2 took. Plus, it creates some gaps in logic within the framework of the game. For instance, you can tag small guns and dump all your points into it at the start, but how could you have that skill?
Not to mention that the whole notion of the Vault Dweller founding a settlement of jumpsuit worshipping voodoo caveman dirt farmers is pretty lame. Come on, MY Vault Dweller went on to bigger and better things than that!
Talking Deathclaws. Were these needed at all? I suppose Fallout 1 alluded to it, but FO2 took it too far.
Wannamingos. Well, they're just a critter, so I don't have a huge problem with them.
New California Republic. It arguably makes sense in the game universe. Fragmented societies will eventually congeal to form regional governments. That said, the introduction of powerful political entities significantly hurts the "wasteland" feel. This is why I prefer the part of the game before you get embroiled in the political business between NCR, Vault City, Redding, and New Reno. It just brings too much civilization to the game.
San Francisco. If NCR is too civilized, San Fran is friggin' utopia. Sticks out like a sore thumb. The Hubologists just make very little sense to me, as do the chinatowners. Even as I was playing the game the first time, I was like "what?"
Kuj2 said:I wouldn't agree with that, i.e. I do agree that Fallout 1 had a really neat atmosphere of all those ruined cities and dark-and-murky vaults but on the other hand, FO 2 was in terms of graphics and engine the exact copy of FO 1, so what if it was the same theme? Clone, they'd say. Released in the same year. And isn't Marcus the good mutant a really original character despite being a good mutant? Isn't Harold a bright point? You get to see ghouls and mutants from a different side, and also some really evil humans from the Enclave, and there weren't many truly evil people in FO 1, it was just like Master, the Vats, Master and the Vats. I also miss great raw atmosphere of FO 1, but FO 2 more than makes up for it with other features which allow to forget that it's a little less post-apocalyptic - and it provides a different atmosphere, which also isn't bad!
alec said:Well, I did play Wolfenstein 3D back in the good ol' days, but that wasn't really a 3D engine, was it? And I have played the original Unreal Tournament demo and actually enjoyed it quite a bit.Buxbaum666 said:I guess you won't be playing many future games, then. Your loss. Or maybe not. There are some pretty decent games with 3D engines, though.
Thing is: I get terrible headaches from playing 3D games. Motion sickness or something, I guess. Also: I am probably one of few who thinks that 2D sprites look way better than anything 3D. Engines have probably gotten a whole lot better nowadays, but the first time I saw a vehicle driving around with wheels that looked like octagons or even worse, I simply thought: "Nope, they're gonna have to try a whole lot better if they want to convince good ol' wishy-washy alec to spend his money on that."
Oh, wait... Commandos 2 did use a 3D engine for interiors, didn't it?
I played that. A couple of times, in fact. But those graphics are so small, they could have passed for bad 2D sprites.
I'm going to save a whole lot of money in the future. That's all I know for sure.
And the Followers, and the underground ghouls, and Kilian along woth half the population of Junktown, and the citizens of the vault (not all, though ), and the Brotherhood of Steel (they're rough, yeah, but the wasteland kind of necessitates that), and the Gunrunners (are they evil?), and the people of Shady Sands, and the Blades, and Zax (hardly an NPC )! And you. That's more than a few NPCs. Even the Master can afford some afterthoughts and blow himself upturboninja said:(...) in fallout 1 it seems that almost everything is evil except few npcs and (maybe) you
turboninja said:Herr Mike said:overally fallout2 had shitty atmosphere at some point it just became dumb
Wow, that's a sad thing to read...(*nerd mode on*maybe 'cause i used to play Fo2 from 8 am to 0 am when i was sixteen, and that game gave me the best summer ever, it has enteder in my heart*nerd mode off*)
Herr Mike said:overally fallout2 had shitty atmosphere at some point it just became dumb