gracul said:
Hi!
Are you having crash problems with EPA? Help me, to help you!
Go to the fallout2.cfg, and find this code:
Code:
[system]
art_cache_size=8
Its on the bottom of the file. Next, change it to:
and report back here if you are still having problems. Sadly, i cannot reproduce the crashes occuring with Klamath. I do not guarantee that this will work, i am only presenting a possible solution.
YES! It fixed it! It fixed the damned elevator bug!
I registered only to tell you - THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU!
I only hope it'll be completely fixed, because I've found only one elevator for now...
Okay - so I should probably mention that I didn't have an art_chache_size part in my cfg file AT ALL, because I made a manual install - as directed here:
http://www.nma-fallout.com/article.php?id=1593
Was that bad? Is there something else missing?
I also have a bug to report - I have some weird graphical flickering - the game cursor sometimes jumps up and down. Also do the Dream Sequences movies flicker (the whole screen flickers up and down at times). Though it's not consistant - only some frames flicker at times, so it's completely playable. It may not be expansion related, but who knows. So does anybody have an idea what might be causing this and how to fix it?
Also I have to ask something: This is my situation - I played Fallout 2 with the January release of the expansion (with all the fixes manually added), but I got the elevator crash, so I tried reinstalling the whole game. BUT now all the fixes are gone from your site and there's a february release. Which one should I use if i want consistant behaviour - the january (without the fixes which are missing now) or the february? Would the february release cause any problems? (I already killed Kaga, and solved everything in the primate village, I also wiped out the Slaver Camp and freed all the slaves though now I read that I probably shouldn't have, I finished all in Den residential, and the two quests in Vault Village (which has walls now), and the abbey is missing only a heart pills and a piece of botanical information in order to be seemengly complete)
Also I found a bug with the january .exe and ddraw and stuff fix. When I put it it and went to the World Map it always freezed the game. ForceLowResolutionTimer=1 fixed this. The February release didn't cause any such fuss.
Also - my best regards for killap, for his super patch and his hellishly buggy, but fruitful expansion!