Hah, I've complained about the same thing some time ago. My complaint didn't make it past a clockwork-precise logic of Darek, the Viking detective, though.Behemot said:They are heavy like hell and cost only 5 dollars, isn't it somewhat strange?
Behemot said:I suggest the ghoul in Broken Hill's refinery to be able to buy refined uranium ore. It only makes sense as when you have raw ore refined, he offers you money for it saying BH needs every ore they can get now. And quite often you get some ore when having encounter with BH caravan and raiders where the caravan master usually dies (most often being slaughtered by her guards btw). Now obtaining such ore is useless as it has no value.
Hehvalcik said:Hah, I've complained about the same thing some time ago. My complaint didn't make it past a clockwork-precise logic of Darek, the Viking detective, though.Behemot said:They are heavy like hell and cost only 5 dollars, isn't it somewhat strange?
http://www.nma-fallout.com/forum/viewtopic.php?p=796618
Yes, it was not in original game. So by adding it it is already changing the game, you know. So why not doing it the way it makes more sense?Darek said:Heh
It's actually in the Fallout bible, you know.
It's possible they forgot to add it to the game and just made something up afterward. But as it's impossible for us to know, I don't think we should go and change it.
Hah, I love rumors that start rumors. No one said anything about when this will finally be ready.DeD_MaKaP said:I've heard a fearsome rumors that release of RP is delayed to July
is that true?
mercurio101 said:Glad to hear you are alive and sound, Killap. BTW, here is something else, minor problem actually. If you use the experimental drug on mutant (that one which supposedly must recover his human form but actually kills him) in combat, nothing happens (you get your experience points, but that's it). If you use it normally, all proceeds smoothly (mutant dies, I mean).
Here is a save, for convenience.
http://rusfolder.com/36493914
Onholyservicebound said:Last restoration pack I had I went with the default install, which included the primitive tribe add on and the encounter with the previous chosen one.
Although I did like the primitive tribe, I was wondering if there was a way to install this without it? Can't find the option in the installer. This goes double for the chosen one encounters,(if they are still in there.) as I wasn't a fan of them.
4.0.2 works fine with both RP 2.2 & UP beta on my PC. I only got the screen flickering issue during the Horrigan encounter.Sduibek said:How has everyone's experience been with hi-res 4.0.2 alongside F2RP Beta?
Does it seem to be doing its job without crashes or glitches?
killap said:Once again made it through all the reports that have come in. I feel like a broken record here.
I've got Monday off and hope to get through the final other bits then.
Dravean said:I don't think there is an option to not install those elements. If you don't want to experience any of the new locations, like the Primitive Tribe, you can easily just not go to them.
However, with each new version of the RP, the added locations have been altered and enhanced, so I would encourage you to give it another shot with this upcoming release. They are now greatly improved over the old versions of the RP.