Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

Discussion in 'Fallout General Modding' started by killap, Jul 21, 2013.

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  1. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    @Every reporting issues, please post to the wiki or it will be lost here. And if someone could gather issues posted here and put them on the wiki, that would be greatly appreciated.

    @Those having issues with the Steam/GOG install, please gather all the issues together. It sounds like my installer is overly conservative with the program files directory check and it's screwing you all over. I think it's actually perfectly fine to install to the default Steam directory, but my installer is not letting this happen.

    Maybe I'll buy both these version so that I can get the install process right. I still just have the original F2 disc and the one that had both F1 and F2 in the same case.

    Glad everyone is enjoying all this and thanks for the kind words. Sounds like some issues did slip through, but that was inevitable. So heh, yeah, expect an update for it. (final x 100) But probably not until the Russian translation is done! Well, unless some showstoppers come up...

    Fook, yeah those new lines got lost somewhere along the way. Found a previous commit that had it. YAY regressions.

    Need save games and more info for both these. please.
  2. Sephis

    Sephis It Wandered In From the Wastes

    Mar 29, 2010
    How do I disable forced reload animations? It just kinda irritates me to see my character wipe their forehead every reload. (Pistol models)
  3. NovaRain

    NovaRain Casual Modder Modder Moderator

    Mar 10, 2007
    Set the "PlayIdleAnimOnReload" line in ddraw.ini to 0.
  4. Sephis

    Sephis It Wandered In From the Wastes

    Mar 29, 2010
    Thanks Nova
  5. HSQ

    HSQ First time out of the vault

    Jul 22, 2013
    My bad, I got no experience in testing new stuff, so i rewrite all those saves. By the way one more problem I found.

    1. When you have to attack Church (in Den) with Laura (don't know the exact name) script bugging and noone is attacking guards, you can solve this by attacking by yourself, or just talk to Laura? and right after that you'll be teleported to party house (second part of killing-march), and I don't know would those guards be alive when you came to Church right after quest is done, because I'm sure Laura? would mark it as done after you end those party in house.

    p.s. Tell me what should I do when I will found bug next time?

    p.s2. I'd like to ask, can problem be with original F2 files that are in conflict with RP 2.2., because I'm sure a lot of new testers are using different versions of F2, from G.o.G to Fargus, 1C e.t.c.
  6. BrecMadak

    BrecMadak First time out of the vault

    Jul 5, 2010
    He already said what you had to do whenever you found one, and you are repeating for the second time... Just read the main post.
  7. HSQ

    HSQ First time out of the vault

    Jul 22, 2013
    Thank you kind sir.
  8. ekeda

    ekeda First time out of the vault

    Apr 18, 2010
    Thank you killap for giving us reasons to replay many times through the years one of the best cRPGs ever made! Respect!
  9. Gallia

    Gallia First time out of the vault

    Jul 21, 2013
    I'm not sure where to post this, since it's not a bug, but getting the GoG version to work is easy, just execute the game from the fallout.exe in the main folder. Don't use the shortcuts GoG provides.
  10. tkrass

    tkrass First time out of the vault

    Jul 15, 2013
    A couple of comments:
    I'm playing the restoration project as a female character. As a result I can't cure Fannie Mae of her addiction.
    Also, I took the quest from the vault village and then went straight to Gecko and talked to Brain. As a result, McClure acted as though he had heard of the issue before and discussed it with me, even though he hadn't.
  11. phillon

    phillon First time out of the vault

    Jul 23, 2013
    Thank you

    Thank you Killap and all others involved in this amazing modding project. To think that arguably the greatest damn game ever just keeps on getting better and better thanks to efforts such as this...it brings a tear to my eye. I salute all of you modders that make these masterpieces even better! :salute:
  12. Kapelinio

    Kapelinio First time out of the vault

    Jul 23, 2013
    Congratulations Killap! This is the best mod for the best game since ever! By the way, i want to ask bout unlimited party members. How, where or when or what i supposed to do to achive that ( im just a gamer, sadly, i dont have any experience in scripting and such)... Help!!
  13. coldroll

    coldroll Fuck Bethesda

    Jul 4, 2012
    Found a minor (maybe Vanilla glitch) at the end of the Temple of Trials, before you exit the guy you fight at the end takes all your items including your spear and you never get it back.
  14. Darek

    Darek is currently unavailable

    Jan 7, 2008
    And the stuff is not in the chest in the previous room?
  15. Geras

    Geras Animal Friend

    Oct 12, 2011
    Thank you all that were involved in creation of the RP. Fallout 2 simply isn't Fallout 2 without it :clap:
  16. Crosmando

    Crosmando First time out of the vault

    Dec 25, 2011
    I'm posting a crash report from a friend who doesn't have an account on NMA, if that's okay:

  17. Matthews

    Matthews It Wandered In From the Wastes

    Aug 29, 2012
    Never save in combats, really. Using one saveslot is to be asking for trouble, and saving in combat tends to corrupt the savefiles, so sadly there's only him/herself to blame. Learn by trial and error, the hard way. Done that myself numerous times, it does work.
  18. jasper

    jasper First time out of the vault

    Jan 21, 2011
    Congrats on the release!

    I have one question. It seems that this new version includes the blonde girl made by rainman created in a 3d program right? But, straight after he did the blonde girl that way, he also made the redhead, and he gave permission for the RP to use them both. So why is the redhead not in? And can she be included?

  19. Sephis

    Sephis It Wandered In From the Wastes

    Mar 29, 2010
    Odd, all the fade out/ins seem really slow, I thought I remember some of those being instant. Am I not remembering things correctly?
    If I set my colors to 8 bit it is instant, but the color distortion returns... hmm..

    Then when I set it to direct 9 x (defaulted on 7) it fixes the color thing but it doesn't fade instantly anymore

    Oh I'm dumb editing ddraw.ini file itself to use the proper mode has fixed my issue...
  20. Jerico

    Jerico First time out of the vault

    Nov 30, 2006
    Sorry killap I found a bug =)

    I entered Slaver Camp, killed all the bad guys, freed the slaves in the outside pen, and proceeded to the pen inside the shack to find Kurisu. After Suliks and Kurisus reunion there is a dialog option where you are supposed to attack somebody outside(they hear a crack), even thou there are no bad guys alive anymore. Once you choose the "attack" dialog option the current dialog ends, and you are back at the normal game, but if you try to talk to Kurisu again the only dialog option is "no is not safe yet" and the dialog ends. If you try to open the slave pen door the dialog interface comes up again and same problem only option is "no is not safe yet". You must choose the "sneaking away" dialog option from the beginnig in order the to avoid this bug.

    Reported at wiki, i'll email you the save game if you so wish.

    EDIT: Savegame download link added to wiki
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