Re: Bukypetr's FO1 music in FO2 RP 2.2 mod (for 2.3.2).
Is it correct that, compared to RP 2.2, that there are no new locations in 2.3, 2.31 or 2.32?
I have (from RP 2.2 I believe) Bukypetr's Changelog and his MAPS.TXT file. This is the Changelog:
Changelog:
Vault Village – Second Chance (15SHADY.ACM)
New Reno Stables – Flame of the Ancient World (02MSTRLR.ACM)
Sierra Army Depot (inside) – Metallic Monks (04BRTHRH.ACM)
EPA (inside) / Toxic Vaste Dump – Radiation Storm (09GLOW.ACM)
Vault 13 – Vault of the Future (06VAULT.ACM)
Doing some simple searches within MAPS.TXT, this is what I found:
154 Vault Village – Second Chance (15SHADY.ACM)
060 New Reno Stables – Flame of the Ancient World (02MSTRLR.ACM)
028, 029 Sierra Army Depot (inside) – Metallic Monks (04BRTHRH.ACM)
106, 158, 159, 170, 171 EPA (inside) / Toxic Vaste Dump – Radiation Storm (09GLOW.ACM)
040, 041 Vault 13 – Vault of the Future (06VAULT.ACM)
or:
Code:
Vault Village – Second Chance (15SHADY.ACM)
[Map 154]
lookup_name=Village
map_name=vill
music=15shady
New Reno Stables – Flame of the Ancient World (02MSTRLR.ACM)
[Map 060]
lookup_name=New Reno Stables
map_name=newrst
music=02mstrlr
Sierra Army Depot (inside) – Metallic Monks (04BRTHRH.ACM)
[Map 028]
lookup_name=Sierra Army Depot: Levels 1-3
map_name=depolva
music=04brthrh
[Map 029]
lookup_name=Sierra Army Depot: Level 4
map_name=depolvb
music=04brthrh
EPA (inside) / Toxic Vaste Dump – Radiation Storm (09GLOW.ACM)
[Map 106]
lookup_name=Special Toxic Encounter
map_name=rndtoxic
music=09glow
[Map 158]
lookup_name=EPA Sub Levels
map_name=EPAMain
music=09glow
[Map 159]
lookup_name=Secret Level
map_name=epasl
music=09glow
[Map 170]
lookup_name=EPA SubLevels 1
map_name=EPAMain1
music=09glow
[Map 171]
lookup_name=EPA SubLevels 2
map_name=EPAMain2
music=09glow
Vault 13 – Vault of the Future (06VAULT.ACM)
[Map 040]
lookup_name=Vault 13
map_name=vault13
music=06vault
[Map 041]
lookup_name=Vault 13 Entrance
map_name=v13ent
music=06vault
SO: Will it work if I simply place those five FO1 *.acm files in the \data\sound\music folder, and then alter the "music=" lines of the appropriate maps?