Hey Magnus !
Good to see you working on the weapons mod again, ive really enjoyed your work.
About the Ammo thing.... Nirran & Cubik actually scripted & tweaked untill finally after all those years Ap, JHP & FMJ finally work like it shouldv from the beginning.
JHP= Superior dmg against unarmored & low armored critters like leather.
FMJ & AP ammo superior damage against metal armor & up.
So finally all the ammo has a purpose & it adds that tactical layer to combat when you encounter critters or are preparing for a battle.
Also shotgun shells have a certain knockdown % , this makes shotguns much more appealing & intuitive.
Mayby you can have a look & see if you like it, & use the ammo part for your mod.
this is a link :
http://falloutmods.wikia.com/wiki/User_blog:Cubik/FO2_Combat_Tweaks_Mod
Byebye !
Riel.
Good to see you working on the weapons mod again, ive really enjoyed your work.
About the Ammo thing.... Nirran & Cubik actually scripted & tweaked untill finally after all those years Ap, JHP & FMJ finally work like it shouldv from the beginning.
JHP= Superior dmg against unarmored & low armored critters like leather.
FMJ & AP ammo superior damage against metal armor & up.
So finally all the ammo has a purpose & it adds that tactical layer to combat when you encounter critters or are preparing for a battle.
Also shotgun shells have a certain knockdown % , this makes shotguns much more appealing & intuitive.
Mayby you can have a look & see if you like it, & use the ammo part for your mod.
this is a link :
http://falloutmods.wikia.com/wiki/User_blog:Cubik/FO2_Combat_Tweaks_Mod
Byebye !
Riel.