gamesindustry.biz reports that not only did Fallout 3 hop to the top spot of the UK sales chart (although other news outlets have claimed that it since was pushed down by Wii Fit), but it has already outsold the four previous Fallout titles combined - yes, including console smash hit Fallout: Brotherhood of Steel. There's no arguing with success now.
Boing Boing Gadgets posted a blog entry on Bethesda's supposed inability to instill their post-apocalyptic vision with humanity.<blockquote>But the reason Fallout 3 seems so different from previous Fallout games is because it is — above all else — a quintessential Bethesda game. Sure, gone is the staggeringly beautiful fantasy realm of Oblivion, replaced by a nuclear wasteland of unrelenting but wholly captivating scenic bleakness. Bethesda knows how to build a world. It's world execution is flawless. What it can't do is convey actual people as anything besides soulless, patrol-route jerk puppets.
I love Fallout 3. It's totally grabbed me. But it's Bethesda's wasteland... and, a fan of the previous games, I can't help but wish they'd called their game anything but Fallout 3.</blockquote>The chief example involves "draining the fun out of fucking a post-apocalyptic prostitute", so you can see that the Fallout franchise attracts all the sickest elements of the gaming world.
Meanwhile, at Crave, a full-page Fallout 3 ad in The New York Times is on display. If you don't live in New York, you can now see it anyway. Apparently the ratings quoted in the ad are those of OXM, IGN, Gamespy and AP. The reporter muses:<blockquote>The ad plays up a string of recent "perfect" review scores (a contentious topic we discuss on the latest episode of the Digital City podcast), but we doubt that more than a small slice of the paper's daily readers would be in the right demographic group for a full-page video game ad, especially one that quotes the Official Xbox Magazine or GameSpy.</blockquote>Speaking of ads, Printing News has an article on the Fallout 3 ad campaign.<blockquote>Even if you're not a "gamer" and don't really care about video games in general, it's hard to ignore Bethesda Softwork's Fallout 3, which hit shelves last week. The company has done an amazing job of mixing media, going for full saturation and awareness both before the launch, and after. And while you might think the campaign centered around electronic media, if you had waged a bet on that, you would be very poor right now.</blockquote>Another "review backlash" type blog entry appears at Hellforge, whatever that is, asking the question: "Are people who review video games the most easily impressed people on earth?"<blockquote>I could probably go on and nitpick it down to around an 8, but I don’t want to. It doesn’t leave me feeling the need to destroy it through tiny problems. I think I’ve highlighted the main issues for me that stop it from being the messiah that game reviewers have proclaimed it. It’s a decent game, and Bethesda have retained a lot of the atmosphere and feel of the old games while updating it for the rapidly evolving taste of modern gamers. And modern games reviewers are incredibly forgiving, it seems.</blockquote>hakunin made a little web gadget for defeating the hacking minigame in Fallout 3, one that "should get it every time". It is there for anyone who hates that minigame and would rather leave it to some thing on the internet that probably uses their data input to grow and grow in power.
Parental guide site What They Play has a piece called "Fallout 3: 7 Things Parents Should Know". We already knew the game was violent, but they also pick up on more subtle things:<blockquote>Unlike in the real world, though, curing drug addiction is rather simple in Fallout 3. Players can go to an in-game clinic at any time and pay a small fee to receive a shot that rids them of their addiction, perhaps bolstering an unrealistic view of how drugs work.</blockquote>Now you know. Thanks to Jabu.
Boing Boing Gadgets posted a blog entry on Bethesda's supposed inability to instill their post-apocalyptic vision with humanity.<blockquote>But the reason Fallout 3 seems so different from previous Fallout games is because it is — above all else — a quintessential Bethesda game. Sure, gone is the staggeringly beautiful fantasy realm of Oblivion, replaced by a nuclear wasteland of unrelenting but wholly captivating scenic bleakness. Bethesda knows how to build a world. It's world execution is flawless. What it can't do is convey actual people as anything besides soulless, patrol-route jerk puppets.
I love Fallout 3. It's totally grabbed me. But it's Bethesda's wasteland... and, a fan of the previous games, I can't help but wish they'd called their game anything but Fallout 3.</blockquote>The chief example involves "draining the fun out of fucking a post-apocalyptic prostitute", so you can see that the Fallout franchise attracts all the sickest elements of the gaming world.
Meanwhile, at Crave, a full-page Fallout 3 ad in The New York Times is on display. If you don't live in New York, you can now see it anyway. Apparently the ratings quoted in the ad are those of OXM, IGN, Gamespy and AP. The reporter muses:<blockquote>The ad plays up a string of recent "perfect" review scores (a contentious topic we discuss on the latest episode of the Digital City podcast), but we doubt that more than a small slice of the paper's daily readers would be in the right demographic group for a full-page video game ad, especially one that quotes the Official Xbox Magazine or GameSpy.</blockquote>Speaking of ads, Printing News has an article on the Fallout 3 ad campaign.<blockquote>Even if you're not a "gamer" and don't really care about video games in general, it's hard to ignore Bethesda Softwork's Fallout 3, which hit shelves last week. The company has done an amazing job of mixing media, going for full saturation and awareness both before the launch, and after. And while you might think the campaign centered around electronic media, if you had waged a bet on that, you would be very poor right now.</blockquote>Another "review backlash" type blog entry appears at Hellforge, whatever that is, asking the question: "Are people who review video games the most easily impressed people on earth?"<blockquote>I could probably go on and nitpick it down to around an 8, but I don’t want to. It doesn’t leave me feeling the need to destroy it through tiny problems. I think I’ve highlighted the main issues for me that stop it from being the messiah that game reviewers have proclaimed it. It’s a decent game, and Bethesda have retained a lot of the atmosphere and feel of the old games while updating it for the rapidly evolving taste of modern gamers. And modern games reviewers are incredibly forgiving, it seems.</blockquote>hakunin made a little web gadget for defeating the hacking minigame in Fallout 3, one that "should get it every time". It is there for anyone who hates that minigame and would rather leave it to some thing on the internet that probably uses their data input to grow and grow in power.
Parental guide site What They Play has a piece called "Fallout 3: 7 Things Parents Should Know". We already knew the game was violent, but they also pick up on more subtle things:<blockquote>Unlike in the real world, though, curing drug addiction is rather simple in Fallout 3. Players can go to an in-game clinic at any time and pay a small fee to receive a shot that rids them of their addiction, perhaps bolstering an unrealistic view of how drugs work.</blockquote>Now you know. Thanks to Jabu.