GayGamer put up their bit on Fallout 3:<blockquote>The developers told us they looked at Oblivion as a learning experience for Bethesda’s next-gen ideas, and the fruits of that process were immediately evident. While the presentation wasn’t much more than a narrated demo, essentially an extended trailer of live gameplay, it proved (to me, at least) that not only is Fallout 3 worth the years of waiting, but that Bethesda’s focus on enormous worlds with exacting details makes an amazingly well-realized fit with the Fallout legacy. And most importantly of all, the token traits of Fallout are still intact: retro-future design, radiation, stims, super mutants and the lot.
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In other atomic news, the miniature nuclear bomb launcher looked just awesome in action, and Oblivion’s rather massive inventory system has been repaired with some help from traditional Fallout skills: rather than accumulating 15 identical items, you can salvage parts from a weapon to upgrade any weapon of the same type. If your repair skill is high enough, of course.</blockquote>Link: GayGamer: E3 07: Fallout 3.
Spotted on Fallout 3: APNB.
(...)
In other atomic news, the miniature nuclear bomb launcher looked just awesome in action, and Oblivion’s rather massive inventory system has been repaired with some help from traditional Fallout skills: rather than accumulating 15 identical items, you can salvage parts from a weapon to upgrade any weapon of the same type. If your repair skill is high enough, of course.</blockquote>Link: GayGamer: E3 07: Fallout 3.
Spotted on Fallout 3: APNB.