Jesuit said:fedaykin said:You seem to think that it's not OK to complain about that.Jesuit said:[Because the developers aren't going to do it. That's why. Developers don't do a lot of thing a lot of people want them to do.
On these forums? I don't see any complaining.
I don't like seeing a guy get ragged on because he thinks modding will fix his compass issue when it's a very reasonable hope to have.... especially since that kind of stuff happens all of the time with just about every moddable game.
I appreciate the backup Jesuit, but let them rag on...apparently there is only one way for them to un-twist their panties.
some people wonder why there are thorns on roses, others smile because someone put roses among the thorns. It's just two different ways of looking at things. Normally, I'm just as much of a jerk as any other person out there, but I enjoyed the moddability of Oblivion and I look forward to that same moddability in FO3.
No game has ever been perfect(except Portal)...ever(except Portal), but LOTS of games don't give you that ability to change what you don't like. When I finally got Oblivion set the way I really enjoyed it, I was running close to 40 mods for different little bits of flavor. I imagine that the same thing will happen with FO3. The same thing would probably happen with any game I play...I've modded everything from Medieval 2 Total War to GTA3 to Half Life. You can pick any game(save Portal) that I've played, and I could give you a laundry list of little things that I don't like.
I just don't see the point in wasting breath complaining about a compass, IF, it can be modded away. There are so many more ACTUALLY IMPORTANT area of the game that they should complain about that are going to be much more difficult to see perfected. Like dialogue or lack of options for completing quests.
As for them releasing an SDK or not, I am guessing they will. It saved Oblivion for a lot of people, and gave it a MUCH longer life span.