A few more reviews for Operation: Anchorage. Xbox360achievements.org 9/10.<blockquote>As should be expected in a mission simulating a military campaign, there's quite a lot of combat to be had here. Players can expect to be in combat for the vast majority of their time in Operation Anchorage, moving from one battle to the next with little time to pause for breath in between, making this one of the most intense quests in the game. Objectives can be handled in numerous ways, as players will eventually get to choose what weapons they take into battle with them, and who (if anyone) will go with them, allowing players to tailor the action to their skills. It's nice to see that player choice, which made the core game so compelling, continue to be an important part of the DLC.</blockquote>360Evolved, 9.5.<blockquote>Do I recommend Operation Anchorage? Absolutely. You can really tell that Bethesda set out to prove that Fallout 3 can adapt to different playstyles by making OA more of an action game and then a squad based game. This is simply a great deal for only 800 msp ($10.00). You will see impressive looking new enemies (not going to spoil anything) and you might get something special at the end of Operation Anchorage that you can keep throughout the whole game (again, not to spoil anything) you’l just have to finish it to find out! Going by how great Operation Anchorage is, I can’t even imagine what Bethesda has in store for us next, I bet it will be a blast though. Bravo goes to Bethesda for a great job on OA, bravo indeed!</blockquote>AtomicGamer 78%.<blockquote>At least the crazy gore and amusing physics of V.A.T.S. is intact here, as well as your skills, levels, perks, and ability to gain XP so you come out of the simulator with a few extra levels (as long as you weren't already 20 going in). You won't be taking any gear into the simulation though, and while you have the choice of different loadouts for most of Operation Anchorage and can pick from several companions for some firefights, you won't be filling your inventory up with junk or repairing guns as you go. Enemy bodies shimmer and disappear rather than hang around for you to loot, which does have the surprisingly refreshing effect of keeping a fast pace and making the game feel more like a legitimate action-only experience.
But it gets repetitive quickly. There are several new enemies, some of which will give you headaches with the weapons they carry, but you'll find that the variety of enemy attacks still isn't quite enough to be competitive with other FPS titles out there. Somewhere around hour 2 you'll likely want the whole thing to hurry up, and not long after that you will get your wish. The whole thing will last most players a few hours, which for $10 may not seem like that great of a value compared to Fallout 3 itself, but it's still a better ratio than you get out of the average 6-hour long, full-priced action game.</blockquote>And Giant Bomb offers a video quick look (thanks Jiggly McNerdington).
But it gets repetitive quickly. There are several new enemies, some of which will give you headaches with the weapons they carry, but you'll find that the variety of enemy attacks still isn't quite enough to be competitive with other FPS titles out there. Somewhere around hour 2 you'll likely want the whole thing to hurry up, and not long after that you will get your wish. The whole thing will last most players a few hours, which for $10 may not seem like that great of a value compared to Fallout 3 itself, but it's still a better ratio than you get out of the average 6-hour long, full-priced action game.</blockquote>And Giant Bomb offers a video quick look (thanks Jiggly McNerdington).