First of all, thank you for taking the time to report. Information is always good to have even if it's bad news.
Plissken said:
If you want a short abstract: reaction = positive, is it Fallout = negative.
Well, I could feign surprise there, but i won't.
w/out those specific identifying factors from the first two games the game would not feel like Fallout in my opinion.
That's about what I expected. Generic feel with shoe-horned iconography to say "Hey, it's Fallout, kids!"
I'm pretty sure though, that statistics was involved despite it being real-time. I would shoot in real-time but it didn't seem like all bullets did damage despite shots being placed perfectly on the body.
Yeah, that had already been confirmed. Earlier they had it so you would actually miss if you... well,
missed (can you imagine any such thing? where do they get those ideas?

), but they gimped it back to Oblivion style where it just does less damage. This was reportedly done for the slower folks who just couldn't grasp that occult, arcane, esoteric and utterly foreign RPG concept of such things being governed by character skill rather than player skill. So there's no problem if your character sucks at using firearms, you won't have to worry about something unheard of like missing and hitting a different enemy or perhaps very unintentional bystander. I mean, fuck, you might hit a kid! And, holy shit, that would totally cramp the playing style of people who want to do things like start a firefight in a daycare center or on a playground and use their awesome FPS sniping/marksman skills for it.
Yay, Bethesda! Way to figure out how to get rid of those pesky consequences of action there
and cater to the more clueless portions of the FPS crowd.
Reminds me of people who complain about letterboxed editions of movies because they don't understand what they're actually seeing.
(all stations of Fallout were running on the XBOX).
Yes, someday maybe they'll find a big, strong man who can carry a PC into a convention/exhibition for them. Oooooh, they're so heavy and unwieldly. God save us from those big ol' 10 ton machines.
it just seems like it has been inserted just for the sake of making it seem cool and gritty. No purpose to it, doesn't define characters. It's feels like it is used just because it exists.
It's from the folks who apparently think that "violence is fucking funny!" and that 'dark humor' is defined as someone beheading some old lady and then pretending to have a conversation with the severed head. Go figure.
it seems so called "dungeons" in Fallout 3 are specifically unique places
Well, that is good news. That's +1, but gets negated by the -1 of those copy/paste exterior house ruins we've seen sitting right next to each other.
it is going to be a fun game in its own right.
Which would be encouraging if it was entitled Fun Game In Its Own Right 3.
Thank you again. Please, rest assured none of the shots were at you. You're a messenger of your own volition and I think you were fair enough.