Per said:
A bunch of people had pointed out that the world of Fallout 3 in various aspects (not all) looks and acts as if the war was just a few months or years back, not 200 years back.
Does anyone have a link to the description by any chance? I feel kind of lost without it, and possibly wrong. I don't really want to continue down on tangents that may be completely unjustified due to my lack of knowledge.
And just so we're on the same page.
"the original has silly quests too" -- The original has silly quests if they're presented with little to no information aside from the essential mechanics of it, such as 'the village well is broken, and you fix it'. Beyond that there are some silly things, but that's no reason to accept without consideration new silly things.
"you don't know what it's going to be like" -- I feel like this statement is used in a black/white context, as if it's an underlying principle with which to argue. I disagree with this usage of it. I think in some cases it might be warranted to stand back and leave something alone. In some cases, I think some things may warrant more scrutiny. In this market case, I don't feel like the summary I was given is suggestive enough of a "goin down to the market to fetch some goods" vibe to really warrant the assumption that that is what it is. Then again, I haven't actually read the summary...so... maybe I should shut up.
"don't look for explanations, it spoils the fun" -- Just a horrible way to (not) think.
Per said:
Right, that's one quest description out of infinitely many possible ones where this point of criticism would not be applicable. It does not in any way mean it was wrong to bring it up in the first place.
I think, when a question becomes part of a point, it becomes an assumption. Then, treating the argument as though it's an assumption, while calling it mere questioning - presents itself dishonestly. Ofcourse, I missed all the disclaimers so... it wasn't really dishonest at all - I just read it wrong.
To me... it seems like an issue we'll never match up on. I think we differ fundamentally when considering...
- How much does omission suggest lack of consideration?
- Where is the line between question and assumption?
Per said:
I don't really know about Letterman, but I don't think that would have warranted geek points?
I figured it wasn't that geeky, but I thought I'd give it a try anyway. Letterman is somewhat famous for his Top Ten List gimmick.
Goral said:
Who said it was the only source of water? How can you know it didn't break recently and the person responsible for conservation wasn't around? Or even better, almost anyone could do it but someone was smart enough to use you do to the work.
Thankyou for showing that assumptions/questions go in either direction. Couldn't have done it better myself. I did not mean to be biased. It's just that the direction you've taken here was ancillary to the point of taking a proven and solid quest and deducing it to a silly sounding summary similar to that of what we've been presented regarding the super market quest.
As for the questions you follow up with in response to mine. I know the answers to my questions. I was asking them as if all the information I had was, "If you have enough mechanical skill, you can repair a broken well in Arroyo". Better yet, "If you have enough mechanical skill, you can repair THE broken well in Arroyo". And again you've shown that the questions can point in either direction.
Goral said:
It's nothing as far-fetched as Bethesda's quest (I wouldn't be surprised if they altered it after reading NMA)
What about this market quest suggests so heavily that the item there was the original stock from 200 years ago? This is what I mean about questions vs assumptions, cause when I read this statement right here, I feel like something is being assumed, not questioned. (Not to hold Per and BN accountable for Goral... just trying to explain where I'm coming from)
Goral said:
What's wrong with that quest? (Actually it's one of my favorite ones).
Nothing, and that was my point.
I really need to read this description from it's source. There's got to be something I'm missing.
EDIT:
Per said:
You missed this. As for the well quest, for Feargus the not-so-clever the well being "broken" might just mean a rope had got tangled.
To assume this from, "If you have enough mechanical skill, you can repair the broken well in Arroyo," is a pretty decent leap from what is given.
I will give you that the market quest as I've heard of it certainly evokes a sense of shopping/scavenging. And it certainly assumes less to take it that way. So there's another issue: how much should an assumption run beyond what is given, and is that a means to judge the relative validity of multiple assumptions? I'd say... not much and yes for the most part.