Fallout 3 Retrospective at RPGWatch

Maybe I am to much of a fan boy, but I didn't think FO3 was all that bad really. I have spent countless hours just exploring, not even bothering with missions...especially the main storyline which ends the game prematurely.

It has a way bigger map to explore then NV...although I have to say, playing NV and completing it on Hardcore mode, made FO3 seem silly in comparison, I no longer cared about food or water or sleep for that matter and being able to carry unlimited ammo...but really that is only in retrospect after playing NV.

When I first played FO3, it was amazing, everything about it was new, yet still had the Fallout feel to it. It is only after repeated play that it becomes boring.

Speaking of which, the quest arrow is definitely needed, the FO3 map is way to big to just randomly explore trying to find quest objectives.

....and then again, maybe I am just a fanboy

McCragge
 
but at the end of the day, thats pretty much all there is. Exploring. Exploring a shallow and boring world with 100 raiders for every wastelander ...
 
shihonage said:
I've been trying to make this not sound abrasive, but brevity has this unfortunate side-effect. And I cannot go on about this for pages anymore.

...

If you find the writing in Fallout 3 even remotely interesting, then you desperately need to read a science fiction book.

If you think the world in Fallout 3 makes any sense, then you need to get out more often.

If you find combat in Fallout 3 to be fun, then you're a masochist.

If you think Fallout 3 inventory is easy to use, then you're Rain Man.

If you think Fallout 3 visuals are nice, then you are a colorblind person living in 2003.

If you think Fallout 3 quests and world design are generally on par with the prequels, then you're either a revisionist historian, a child, or a disingenious cynic.

Whew, and here I was afraid we wouldn't get the Final Word in this thread. :roll:
 
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