GayGamer, 9/10.<blockquote>There are natural expectations that one would have of any artistic team, in the same way that we'd expect a Bioware game to offer, say, black and white moral choices, or expect a turn-based Atlus RPG to feature animated sprites standing on squares. Fallout 3 is Bethesda's best effort, and that effort looks nothing like Interplay's best effort, never mind the decade that's elapsed in between.
What's important here is how excellently the game stands up on its own and how it compares in spirit to its distant predecessors. On that count, Fallout 3 lives up to - and exceeds - expectations.</blockquote>HDO blog.<blockquote>Overall, it seems that Bethesda does know how to listen. Many of the gaping problems present in Oblivion were fixed in Fallout 3: They dumped the dumb skill/leveling system, made the world map not boring, and hired more than 3 voice actors. It still though could have used more polish, the engine quirks are still present (glitchy physics, awkward animations, pop-in). TL;DR: It's fun, buy it as long as you have time to suck away entire evenings at the computer.</blockquote>A.V. Club, A.<blockquote>The result is a clever blend of role-playing and first-person action. Sadly missing is much of Fallout's pervasive humor; better omissions are Oblivion's silly adaptive difficulty (your enemies were always as powerful as you were) and too-generous character progression.</blockquote>LoadingReality, 9.0.<blockquote>Overall this game is fantastic. It has a lot to offer and should be fun over many playthroughs. There are so many different endings depending on what you do in the game. So I recommend this game to anyone that owns a system that can handle it (sorry Wii). It's a gorgeous game and it could be a contender for Game of the Year.</blockquote>YouGamers, 90.<blockquote>Stealthy movement and surprise attacks also have some issues. Whenever you crouch, it is assumed that you are sneaking around. A simple indicator will show if you are hidden from any nearby enemies and attacks made while hidden get major bonuses. The problem is that enemies stay completely unware of you even if you kill one of them. This is somewhat logical if you stealth behind a robot and disable it using a special perk ability while others have their backs turned at you. It's quite illogical when you blow off a head of a Super Mutant with one shot of a big gun from "hidden" status - the other two standing next to him will completely ignore the fact that the head of their buddy just flew across the room unless they actually see you. So it can get a bit easy to kill piles of enemies - just sneak around and kill them one by one, abusing the bonuses given by killing from stealth. It should be noted that this flaw happens only when moving stealthily - if you shoot someone from standing up, everyone around him will notice it and attack you normally.
Most importantly Fallout 3 captures the old Fallout setting and feel very well and the storyline is great. Naturally some old purists with their 2D-bitmap tinted Old Skool goggles have been whining loudly for various reasons - some of them valid, some not - but the truth is that Fallout 3 is a real Fallout game and the shift to modern engine dictated most of the notable changes, and the vast majority of the changes work out just fine.</blockquote>The Gaming Planet, 9.8.<blockquote>The Graphics are top notch and incredibly good, Bethesda took their time to make Washington D.C. look gritty and really depressing, also the characters looks amazingly good although there are the occasional pop-ins and technical glitches, but even though all those are there it won’t stop you from looking at the amazing scenery in the game as well as stoping for a moment to just soak in the depressed and bleak future of tomorrow. Other than the graphics, the diolauge is on the ball which characters responding to every question you ask them or to every jerk answer you give them, you can either be a good person or be a jerk like I said before and either be neautral or evil, but know this whatever you do, you decisions will determine the outcome of your ending and for me we’ll let’s just say I was very nice and got a good ending in order for me to complete this game.</blockquote>
What's important here is how excellently the game stands up on its own and how it compares in spirit to its distant predecessors. On that count, Fallout 3 lives up to - and exceeds - expectations.</blockquote>HDO blog.<blockquote>Overall, it seems that Bethesda does know how to listen. Many of the gaping problems present in Oblivion were fixed in Fallout 3: They dumped the dumb skill/leveling system, made the world map not boring, and hired more than 3 voice actors. It still though could have used more polish, the engine quirks are still present (glitchy physics, awkward animations, pop-in). TL;DR: It's fun, buy it as long as you have time to suck away entire evenings at the computer.</blockquote>A.V. Club, A.<blockquote>The result is a clever blend of role-playing and first-person action. Sadly missing is much of Fallout's pervasive humor; better omissions are Oblivion's silly adaptive difficulty (your enemies were always as powerful as you were) and too-generous character progression.</blockquote>LoadingReality, 9.0.<blockquote>Overall this game is fantastic. It has a lot to offer and should be fun over many playthroughs. There are so many different endings depending on what you do in the game. So I recommend this game to anyone that owns a system that can handle it (sorry Wii). It's a gorgeous game and it could be a contender for Game of the Year.</blockquote>YouGamers, 90.<blockquote>Stealthy movement and surprise attacks also have some issues. Whenever you crouch, it is assumed that you are sneaking around. A simple indicator will show if you are hidden from any nearby enemies and attacks made while hidden get major bonuses. The problem is that enemies stay completely unware of you even if you kill one of them. This is somewhat logical if you stealth behind a robot and disable it using a special perk ability while others have their backs turned at you. It's quite illogical when you blow off a head of a Super Mutant with one shot of a big gun from "hidden" status - the other two standing next to him will completely ignore the fact that the head of their buddy just flew across the room unless they actually see you. So it can get a bit easy to kill piles of enemies - just sneak around and kill them one by one, abusing the bonuses given by killing from stealth. It should be noted that this flaw happens only when moving stealthily - if you shoot someone from standing up, everyone around him will notice it and attack you normally.
Most importantly Fallout 3 captures the old Fallout setting and feel very well and the storyline is great. Naturally some old purists with their 2D-bitmap tinted Old Skool goggles have been whining loudly for various reasons - some of them valid, some not - but the truth is that Fallout 3 is a real Fallout game and the shift to modern engine dictated most of the notable changes, and the vast majority of the changes work out just fine.</blockquote>The Gaming Planet, 9.8.<blockquote>The Graphics are top notch and incredibly good, Bethesda took their time to make Washington D.C. look gritty and really depressing, also the characters looks amazingly good although there are the occasional pop-ins and technical glitches, but even though all those are there it won’t stop you from looking at the amazing scenery in the game as well as stoping for a moment to just soak in the depressed and bleak future of tomorrow. Other than the graphics, the diolauge is on the ball which characters responding to every question you ask them or to every jerk answer you give them, you can either be a good person or be a jerk like I said before and either be neautral or evil, but know this whatever you do, you decisions will determine the outcome of your ending and for me we’ll let’s just say I was very nice and got a good ending in order for me to complete this game.</blockquote>