Fallout 3 reviews round-up #39

Per

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Little bit of barrel-scraping here, but it makes for funny quotes.

Worthplaying PC review, 9.6/10.<blockquote>Certain armor can also bestow temporary bonuses in the same way that JRPG items do, which will likely grate the survivalist nerves of more than a few of the Fallout faithful. Some bonuses make more sense, such as when Power Armor grants improved strength or books that improve your skills. I still had a fantastic time despite this, but with so many of these extras floating around, the level cap felt pointless. It would have made more sense to not have a level cap but place a limit on perks, because once they're reached, it dramatically shifts the gameplay into one of pure scavenging without the drive to improve.</blockquote>Ctrl+Alt+Del.<blockquote>I've still got a ways to go with the game, but I've played for an entire day, and I'm looking forward to playing another one. It's not the Fallout 3 I'd been dreaming of for the last ten year, what Project Van Buren was supposed to be, what Starcraft 2 is to Starcraft... a true isometric successor with fancy 3D graphics.

But it is Fallout 3. And so far, it's really enjoyable.</blockquote>Computer Shopper.<blockquote>There’s very little humor in the game, and Bethesda has made the Fallout world quite depressing. You’ll recognize familiar landmarks, now in ruins. Your main objection in the game is to find out what happened to your father, and this involves talking to a lot of people. If you aren’t used to role-playing games, you might find this incredibly tiring. A lot of the game is about exploration, so don’t expect it to be entirely action and no substance.</blockquote>Port City Gamers.<blockquote>Besthesda Softwork's Fallout 3 has the perfect recipe to be a great game. Taking the Oblivion engine and wrapping it in a post apocalyptic Washington, D.C., and adding guns, I mean what else could you want? Well, unfortunately one thing they forgot to add was fun and excitement.</blockquote>The Nerdiest Kids blog.<blockquote>Fallout 3 is one of the year’s best games. The gameplay and atmosphere of the game should sell you alone. If you pass this up, you can die in a fire.</blockquote>Fallout 3 blog.<blockquote>I am so glad that they kept the VATS combat system of the older Fallouts. Honestly, without it, it wouldn't have really been Fallout.</blockquote>Blend Games, 4.5/5.<blockquote>While the storyline is a fitting continuation of the series, I wasn't as thrilled with the characters themselves. Liam Neeson voices the main character's father and he's awesome, but that's pretty much the only character you'll develop any sort of attachment to. It's an open-world game filled with hundreds of characters, many of whom you can kill at a whim, so I wasn't expecting too much character development. I was satisfied with how talkative most quest NPC's were, but the NPC companions are sadly made of cardboard.

The first two Fallout games have taken on this mythical aura amongst fans over the past decade and I have no reason to doubt that in time this game will be viewed with the same rose-colored glasses.</blockquote>Gamer's Review, 89%.<blockquote>Fall out 3 a beautiful role performance is very good general and despite the English acoustic output to understand, however the main problems are the animations of the characters, those usually too awkwardly and matt work and on the other side the intensified AI error, which disturbs the play river substantially, since one must to also sometimes escort and these then really dämlich employ themselves persons. However it is a mad play, which more good than bad characteristics possesses.</blockquote>Yet Another Reviews Service, 9.<blockquote>Fallout 3 is one of the most engaging and fun experiences I've had in a game in a very long time. The Xbox 360 version looks fantastic, and even with the few bugs it has, it is very easy to overlook them because of the sheer size and scope of the game. If you are a fan of Role Playing Games or First Person Shooters, then I recommend you pick up this game.</blockquote>
 
While the storyline is a fitting continuation of the series, I wasn't as thrilled with the characters themselves. Liam Neeson voices the main character's father and he's awesome, but that's pretty much the only character you'll develop any sort of attachment to.

Huh? I didn't feel any kind of attachment to any of the characters. My daddy seemed very generic, spouting various supportive phrases.

Now, Killian I developed an attachment to, Harold, even Gizmo to a certain extent.
 
Pope Viper said:
While the storyline is a fitting continuation of the series, I wasn't as thrilled with the characters themselves. Liam Neeson voices the main character's father and he's awesome, but that's pretty much the only character you'll develop any sort of attachment to.

Huh? I didn't feel any kind of attachment to any of the characters. My daddy seemed very generic, spouting various supportive phrases.

Now, Killian I developed an attachment to, Harold, even Gizmo to a certain extent.

I really did love Harold as he appeared in fallout 3 though. I almost teared up a little when he was going on about him and Bob wanting to be alone forever.

Other than that, yeah, the characters were really generic. Except Moira Brown. Oh how I love her.
 
I am so glad that they kept the VATS combat system of the older Fallouts. Honestly, without it, it wouldn't have really been Fallout.
I lolled. These reviews are getting better each day.
 
Fallout 3 Blog said:
I am so glad that they kept the VATS combat system of the older Fallouts. Honestly, without it, it wouldn't have really been Fallout.
DUH-HURR. :aiee:
 
I am so glad that they kept the VATS combat system of the older Fallouts. Honestly, without it, it wouldn't have really been Fallout.
What's with this statement? This is not the first reviewer who claims this function was part of the earlier games (at least two others, that I have come across) - are they confusing it with 'The Vats' or something? I'm... boggled. And angry.
 
Pope Viper said:
While the storyline is a fitting continuation of the series, I wasn't as thrilled with the characters themselves. Liam Neeson voices the main character's father and he's awesome, but that's pretty much the only character you'll develop any sort of attachment to.

Huh? I didn't feel any kind of attachment to any of the characters. My daddy seemed very generic, spouting various supportive phrases.

Now, Killian I developed an attachment to, Harold, even Gizmo to a certain extent.

I did develop an attachment to Jericho, but mostly just because he cursed and screamed at things a lot and liked to kill himself with Rocket Launchers he'd find lying around.
 
That's one of the chief problems. You have zero connection with any of the characters. There is no depth there and they are all easily forgettable.

People who enjoy mediocrity keep feeding these companies money. Think about what will happen in 5 more years if this keeps up. Bethesda can make a ton of money by hiring bad voice actors, next they will just get some drunk guy off the street to voice lines in an hour and slap it together.

The models for fallout 3 are actually worse than oblivion's. Can you believe that? Two years and they didn't improve upon the models, they actually made them shittier.
 
I disagree, I think the models look far more human than Oblivion's but somehow the facial animations are ten times more wooden; it hardly ever seems like any NPC is expressing any emotion because they always have the same expression on their face.
 
Kindo said:
What's with this statement? This is not the first reviewer who claims this function was part of the earlier games (at least two others, that I have come across) - are they confusing it with 'The Vats' or something?

Probably they simply equate VATS with aimed shots.
 
Eyenixon said:
I disagree, I think the models look far more human than Oblivion's but somehow the facial animations are ten times more wooden; it hardly ever seems like any NPC is expressing any emotion because they always have the same expression on their face.

If you get the user-made mesh mods for Oblivion, they are far superior to anything found in either FO3 or vanilla Oblivion. They should've used those "amateur" models instead of their in-house "professional" stuff.

I've done quite a bit of 3D modeling myself and my latest stuff (human characters, male and female) blow Beth's stuff away.
 
There is no competition on the RPG genre, this is why i think there is soo many reviews saying that this is a AAA game.

Waiting for round-up #40...
 
Eyenixon said:
I disagree, I think the models look far more human than Oblivion's but somehow the facial animations are ten times more wooden; it hardly ever seems like any NPC is expressing any emotion because they always have the same expression on their face.

The faces and animations are worse, but they do look more human. However the actual models created are much worse, not the look, but the design of the model is fucked up. For the women they just took the male model and added tits, so the skin looks jagged and slapped on and if you try to change up meshes it makes one eye move lower than the other. It's all shoddy.
 
EnglishMuffin said:
The faces and animations are worse, but they do look more human. However the actual models created are much worse, not the look, but the design of the model is fucked up. For the women they just took the male model and added tits, so the skin looks jagged and slapped on....
I need to see a picture comparing the male and female body to believe that.
 
Or just go ask someone who is trying to make new models for fallout 3. Or just notice that all the female characters are as muscular as the males except the hips are a bit wider and there are tits.
 
Here's the default male and female Blender model from Fallout 3 Nexus:

http://www.fallout3nexus.com/downloads/images/76-1-1225792577.jpg

EDIT:
http://www.fallout3nexus.com/downloads/file.php?id=76

Description:

Two Blender files containing the default female and male bodies of Fallout 3. The textures are included and the correct hand meshes attached.

Use as a resource for body mods.

NOTE: this is NOT a mod that gets used as is in Fallout 3. It is a modders' resource for creating clothing/body/texture mods.

It does not include a skeleton yet, as the current tools cannot export/import skeletons yet.
 
Umm, this would imply that there is in fact a nude model. You sure this is the default bethesda made model? It doesn't look like it.
 
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