Fallout 3 reviews round-up #60

Per

Vault Consort
Staff member
Admin
It's the negativity edition, it seems.

GamesAreFun, 8/10.<blockquote>Overall, though, Fallout 3 is a very enjoyable game that does live up to the name Fallout, no matter how vehemently the more vocal detractors decry it. The story, immensity of areas to explore and things to do, setting and feeling of desolation really do bring me back to the older Fallout games; even if some of the game play doesn’t.</blockquote>WhatIfGaming.<blockquote>Also previous Fallout players since Interplay days will ask themselves if this is a great game in general within the Fallout series? Not at all. In fact, the game is nothing related to Fallout other than pure coincidence of wasteland, the name, and our lovely helper Pipboy with our perks. While we understand many ignorant people out there will jump out of their chairs to defend this new game by a new well respected developer, it’s just sadly at a loss of serious identity in terms of being a series and moreover a good game in its own respect.

Fallout 3 is a solid RPG that offers a large amount of replay value and entertainment. It delivers fantastic combat system, a believable environment, and a great set of perks that never get boring. The deviation from the actual series and a large number of errors sadly degrade the gameplay value a lot and make Fallout 3 just an OK RPG in the end.</blockquote>GameBoomers, B-.<blockquote>Considering that the game starts about as close to the beginning of the protagonist’s life as one can get, character development is minimal. In truth, I could summarize the main character’s interaction with the world in a single sentence, but that would give away a major portion of the plot. This is a symptom of the real failing of the game -- lack of depth.</blockquote>Teckitech, 9/10.<blockquote>You can pretty much do anything you want from now on, although you have many main quests. You can kill friends, foes, people who help you, however you cannot kill children. They are quite unpleasant later on in the game.</blockquote>Blog of War.<blockquote>Overall, the “wander around and explore” RPG part of Fallout 3 is quite enjoyable, even great. Only Morrowind is better in this regard, I feel, and it even beats MW in some regards.

What Fallout 3 fails utterly at is the story portion of the RPG experience. Undeniably the weakest part of the game, the story and dialogue fluctuates between acceptably mediocre to horrible, clumsy. And, sadly, this malaise seems to cluster around the main quest.</blockquote>British Computer Society, 83%.<blockquote>Unfortunately, exploration often does not reap rewards in the early stages. The first outpost you get to is quite well signposted and there are a few mini missions to undertake but, like in the vault, characters are wooden and dull and there's no sense of atmosphere. It soon becomes very tempting to wander off to find your own fun.

With dogged persistence, Fallout 3 genuinely does improve from its frustrating beginnings but it never quite delivers on what it could have been. While it is unquestionably deep and highly ambitious, it seems Bethesda overlooked a few qualities like character, atmosphere and, above all, simple fun.</blockquote>The League of Paul blog, 4.5/5.<blockquote>Bottom line? If you like RPG's, get it. If you like shooters, get it. If you like a good story, get it.</blockquote>PC för Alla, 7/10.<blockquote>What you encounter in your search for your dad is a ruined and abandoned world where living beings are the exception. The problem in Fallout 3 is that it's a little too barren. Sure, a future post-apocalyptic world should be empty and broken-down, but what developers Bethesda have failed to do is create the right desolate ambience, so to speak. The world simply feels a little too flat, shallow and prop-like.

This impression is reinforced when you eventually run into other survivors. Not only are they pretty shoddily animated and the work of the voice actors is decidedly inferior, they also have a tendency to repeat themselves too much. The illusion of moving through a real (if future) world is in other words broken pretty quickly.</blockquote>Shave-Reviews blog, 8/10.<blockquote>I’m not the biggest fan of the fighting system, but then again, the last games I played were Resistance 2, Gears of War 2 and Fable 2, I’m probably a bit jaded and, uh, ‘used to’ ripping shit up (for lack of a better term). You have the choice of either running-and-gunning - I wouldn’t recommend it - or using their super-awesome targeting system that I can’t remember the name of! Let’s put it this way… it sucks as a shooter but is way cooler than any RPG turn-based crap I’ve ever seen before. Take it for what it is.</blockquote>Thunderbolt Games, second review, 9/10.<blockquote>As a game, Fallout 3 is a success. Bethesda has improved on the Oblivion formula and has, for the most part, reworked the engine in a way that suits the Fallout name. However, there are a few things that will annoy diehards. The combat tends to throw character traits out the window or play the game for you, and the atmosphere has definitely taken a turn for the heavier, rather than the sarcastic and self-referential humor of the other games. Still, a happy medium seems to have been struck. Fallout 3 is a big game that is worth sinking your teeth into, even if you have to close your eyes and hum every time you're reminded it's called Fallout.</blockquote>
 
(by the way, there is something extremely wrong about shooting a dog… no matter what context)

Do we even want to be able to do that.
 
Per said:
(by the way, there is something extremely wrong about shooting a dog… no matter what context)
Do we even want to be able to do that.

I don't know let me ask the raider head I just put on my bookshelf

hey raider hed is that rong?
 
The raider head isn't talking, lets ask the old grandma head...

This is reminding me more and more of Planescape, who'd a thought!
 
Comparing like to what? The Witcher? :)

"Yes, comparing Fallout 3 to The Witcher, Fallout 3 is a very solid RPG!"

But I guess they are comparing FO3 to the FPSs, so yeah, sure. FO3 is more like an RPG than...Bioshock.
 
Corvin said:
Add a 'compared to what else is out now' and he's not that far off.

What, in the most literal sense?

We haven't made our GotY candidates list for GB yet, but Fallout 3 is probably the most solid candidate for RPGotY. Judging by what I've played, which isn't everything (it's why I don't make the list on my own), what competition does it have?
 
Is King's Bounty good competition? Or is that considered another category?

I'd be curious to know your thoughts on it.

Edit: Yeah I agree it will get RPG of the year from major sites, I'm more interested in GB. Also someone mentioned JRPG stuff, if it wasn't portable The World Ends With You would probably make it up there...
 
Didn't play it. It got a 9.3, whereas Fallout 3 got an 8.4, so yes, it's good competition if it goes into the same category, but I don't know if it will, because it's a hybrid. I dunno, man, we haven't even made our shortlists yet, so it's all futurespeek.

Fallout 3 is all in the middle of the hype still (well ok leaving now) so of course it'll get some GotY buzz, but I can't seriously see it running away with any awards. It's rating lower than Oblivion, which lost most of the important GotY awards to title like Gears of War and Company of Heroes, so honestly will it nab any important ones over titles like GTA IV, Gears of War II. It's not a serious competitor on the PS3, where LBP seems the dead cert, and X360 sees heavy competition, including critic's darling Braid. PC I dunno, it's such an empty platform, the competition just isn't there on the AAA level.

But RPG of the year? For Frith's sake, BioWare or Bethesda are pretty much guaranteed that award as long as they're the only release that year. It's just not something to take that seriously, because there is 0 competition on the level that the mainstream media looks at (which excludes King's Bounty wholesale)
 
Oh, I dunno...
There's Fable 2 right now and JRPGs or even games like Zelda are RPGoTY nominees for most major sites. There's not much competition on that front from what I've heard though. Maybe Crono Trigger DS.
 
Brother None said:
including critic's darling Braid.

Braid is pure awesomeness. A friend who owns an Xbox introduced me to it, and I paid him daily visits just to play it.

Why don't they release stuff like that for the PC?
 
Braid is being ported to PC. Official word for PC release date is "2008", but haven't heard any updates for a while.

And yes. PlanHex, Fable II is probably the other biggest RPG release this year, but I doubt it'll steal that much from Fallout 3. It was well-received, but not as well as F3.
 
Brother None said:
I don't know let me ask the raider head I just put on my bookshelf

hey raider hed is that rong?
Ack ... that reminded me of that the Centari Emperor gone mad in Babylon 5. That's just a bit wrong.
 
''KING'S BOOTY!''

''KING'S BOOTY!''



@ http://www.kings-bounty.com/eng/characters2.php


demoness.gif

Featured KB Wives illustration - Demoness --> a.k.a. a hook ... hooker ... hooked you!

King's_Bounty_Characters_(Wives)Page said:
... In case of divorce remember that your wife will take children, all equipment from her slots and 1/5 of gold.

1/5 = 20%!
In - Real Life (Amerika)™ - the Word On The Street says the bickering and dickering starts at 50%.

King's Bounty - Booty! Most definitely a warm and fuzzy feel good Utopia for some target demographic.

King's Bounty Wives! In some one's Fantasy Roll Playing - gleam in the eye - this has got to have GOTY pretensions!

Also. The "RAGE" combat feature looks like Anger Management has entered some one's life choices!
With or with out a court order for *family* counseling / therapy.

One has to wonder if there would have been less splatter humor and fewer heads on shelves,
slamming other entertainment options,
if some above mentioned GOTY wanna-bes had had their - Real Life (Amerika)™- fantasies fulfilled earlier in their post adolescent 'sturm und drang'.

As a parting 'ear worm' I'd like to auto suggest Buddy Holly's 'Rave On' with an appropriately sinister lyric dub ...

RL-Emo said:
A-well the little things you say and do
They make me want to bEAT UP you-oo-oo

RAGE on, it's a crazy feeling and
I know it's got me reeling when you
Say, "OH F-CK you," rAGE on ... RAGE ON ME!

...

I know, another 45 single (-click-*chambered*) for your very own Real Life (Utopia)™ soundtrack!
Sing that next time yo' dust the web's off some mutha's head ...




4too
 
For the role-playing leveling aspects from Level 1 to the maximum of 20, players will be able to level up through the S.P.E.C.I.A.L. (Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck) system. As time passes, you can pick the special skill you can master in. If that wasn’t enough, perks are available to your character such as better damage with small weapons or the ability to persuade kids into giving you valuable information with “Child at Heart.” With so much to tinker with creating your own unique and different characters through multiple plays.


What the hell does leveling up has to do with role playing ?!



Perhaps the worst thing about Fallout 3 are the quest markers. They are virtually missing for most of the side-quests, and trying to find any indication of side-quests leave it all to confusion of the dialogue. Some dialogues are vague, and others just make completing quests frustrating. For Bethesda this is not a great thing when aiming for a great RPG.


It's already pretty dumb-ed down, maybe we should put an arrow and and floating colored circles like in GTA games.



There are not that many NPCs because apparently Bethesda “wanted to focus more on every character.” For the amount of times we have heard Pete Hines say that, we would be rich men. But in all honesty, it’s all tomfoolery. Try telling us that when we see 50 different people look the same. Facts are they just did not want to add too many NPCs for time reasons. After having reviewed this for over 185 hours the last month, one thing is clear to us. Bethesda clearly took the trust in their name and applied it to Fallout 3 in hopes of making a great game from a previous success in Oblivion, not to mention using the exact same engine to save time rather than aim for quality. While the quality in Fallout 3 is there as a great game in some aspects, the humor compared to Oblivion just is not. Why are we now comparing Fallout 3 to Oblivion? Because we would honestly have to be lunatics to compare it to the Fallout series just because it has the same perks. The game tries to relate to Oblivion too much, and still does a mediocre job at it which is very annoying.


1] More unique and intersting NPCs would have been very nice, if that's what he's talking about.
But don't tell anyone wants more piss-poor procedurally made or copy-paste NPCs like in Oblivion and/or Fallout 1/2.
In this case less is better.

2] Oblivion humor, WT* ?!
Maybe lack off.
What dept and humor in Oblivion is he talking about ?!

3] The problem isn't that it tries to relate to much Oblivion, though it does a lot, the problem is that it tries to relate too much with Fallout 1 and follows in its mistakes (like stuff that works even after hundreds of years, and the game-breaking ending).
 
So where is the real role playing in King's Bounty ?!

As in choices and their consequences, interaction, influence ?!


It seem like another party turned base adventure game.
 
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