Fallout 4 Bobbleheads

Wow, Such scorn twice!

I still feel positive about it. Most people now seem to want lighter RPG elements, which is upsetting I admit.The amount of customization through buildings and weapons will keep me satisfied even if it's considered an excuse for lack of substance by others.

Woops, that was a mistake. But make of it as you will.

I don't know, customization isn't that fun.
 
Weapon modding could add a lot to the game, if done right, but I just can't see settlements working because they dumped WAYYY too much effort in it. Not that it would be a problem if they put too much effort into something (not affecting other stuff) but considering settlement building hasn't ever been a thing in Fallout I just feel they will fuck things up by focusing too much on it and basically incorporating it in gameplay or in the story. It should be 100% optional, and many believed it to be but no fucking way something that big can ever be optional...
 
Settlement building is bogged down by their insistence on making it control on first person.
 
Weapon modding could add a lot to the game, if done right, but I just can't see settlements working because they dumped WAYYY too much effort in it. Not that it would be a problem if they put too much effort into something (not affecting other stuff) but considering settlement building hasn't ever been a thing in Fallout I just feel they will fuck things up by focusing too much on it and basically incorporating it in gameplay or in the story. It should be 100% optional, and many believed it to be but no fucking way something that big can ever be optional...
It's definitely not optional, *spoilers* one of the quests for the Minutemen involves defending yourselves against hordes of synths, and you basically have to build some kind of defenses
 
Weapon modding could add a lot to the game, if done right, but I just can't see settlements working because they dumped WAYYY too much effort in it. Not that it would be a problem if they put too much effort into something (not affecting other stuff) but considering settlement building hasn't ever been a thing in Fallout I just feel they will fuck things up by focusing too much on it and basically incorporating it in gameplay or in the story. It should be 100% optional, and many believed it to be but no fucking way something that big can ever be optional...
It's definitely not optional, *spoilers* one of the quests for the Minutemen involves defending yourselves against hordes of synths, and you basically have to build some kind of defenses


Ehh... it's so bad and now that it's forced...
 
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