Fallout 4>this outdated site

Fair enough, though I still believe that the original timeline never showed or had a kind of consumption age where nuclear power became mass used as Bethesdian fallout suggests.

Bethesdian Fallouts are so vague in terms of lore that the best you can do is make assumptions and theories. That's why. I guess I can see why people like that, but honestly, would it kill them to add a little more detail here and there? I mean, they're playing on the AAA field here, which means it has to competes with Witcher 3 by calling itself an RPG. Can it stand? Of course not. Fallout 4 doesn't even beat Skyrim in terms of storywriting.

Any mistake one could make from implications is best solely blamed on Bethesda. Or maybe just Emil Pagliarulo.

I know, but even then it paints a picture of mass nuclear power use when the timeline actually states that nuclear power was limited and would take years to grow properly. Basically Bethesda shows the dawn of a better age prematurely ended by world wide war, which in this case has very little reason to happen (Soviets were infamous for stealing information, so why didn't they steal the various nuclear power station blue prints and then sell them off to China? It's not like the plans were hard to get, they weren't exactly rare knowledge), however in the original games it was just further collapse and decline, as even nuclear which offered a brief respite couldn't stop the downward spiral.
 
Well, whe whole thing of nuclear power being so developed makes no sense if you take into account they still went to war because of oil. It is clear to me that nuclear power didn't have enough time to become as mainstream as Bethesda's Fallout portrays it, because if you have your industry, your house, your car, and pretty much everything fueled by nukes, your only concern regarding oil is as a raw material for petrochemistry, and that doesn't seem to be a thing in the Fallout universe (plastic is not nearly as popular as it is for us, and that's kinda the biggest industry that uses oil as raw material). While it seemed to be the hope for the future, oil being nearly exhausted, I don't believe it was mainstream already.

They deliberately suppressed that piece of background information because politics in casual AAA games tend to raise too many flags and bother certain people.

That's on them. Pretty much everyone knew that Fallout is loaded with political arguments before they bought the franchise, so there's no excusing it in 'tend to raise too many flags and bother certain people'.

I find the Pipboy interface super annoying, I hate it. Instead of making a big enough inventory/status/radio/ect UI they put it on some tiny screen on your wrist and things like the outer part of the Pipboy and the thumb take up wasted space.

Fallout 4's interface makes you wish the monkeys on keyboards over there could design an interface that doesn't involve fighting with it just to do something so simple.

Leave the things that plainly don't make sense in a Pipboy out (inventory, etc), and I like it. They went over the top, of course, but it was a nice thing in principle, IMO.
 
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Well, whe whole thing of nuclear power being so developed makes no sense if you take into account they still went to war because of oil. It is clear to me that nuclear power didn't have enough time to become as mainstream as Bethesda's Fallout portrays it, because if you have your industry, your house, your car, and pretty much everything fueled by nukes, your only concern regarding oil is as a raw material for petrochemistry, and that doesn't seem to be a thing in the Fallout universe (plastic is not nearly as popular as it is for us, and that's kinda the biggest industry that uses oil as raw material). While it seemed to be the hope for the future, oil being nearly exhausted, I don't believe it was mainstream already.

They deliberately suppressed that piece of background information because politics in casual AAA games tend to raise too many flags and bother certain people.

That's on them. Pretty much everyone knew that Fallout is loaded with political arguments before they bought the franchise, so there's no excusing it in 'tend to raise too many flags and bother certain people'.

I find the Pipboy interface super annoying, I hate it. Instead of making a big enough inventory/status/radio/ect UI they put it on some tiny screen on your wrist and things like the outer part of the Pipboy and the thumb take up wasted space.

Fallout 4's interface makes you wish the monkeys on keyboards over there could design an interface that doesn't involve fighting with it just to do something so simple.

Leave the things that plainly don't make sense in a Pipboy out (inventory, etc), and I like it. They went over the top, of course, but it was a nice thing in principle, IMO.

Basically Bethesda's view of the pre war world is wrong, and makes little sense.
 
They deliberately suppressed that piece of background information because politics in casual AAA games tend to raise too many flags and bother certain people.

That's on them. Pretty much everyone knew that Fallout is loaded with political arguments before they bought the franchise, so there's no excusing it in 'tend to raise too many flags and bother certain people'.

It's not excusing them, it's fact for what they're doing. It doesn't matter to Bethesda what Fallout was before.
 
They deliberately suppressed that piece of background information because politics in casual AAA games tend to raise too many flags and bother certain people.

That's on them. Pretty much everyone knew that Fallout is loaded with political arguments before they bought the franchise, so there's no excusing it in 'tend to raise too many flags and bother certain people'.

It's not excusing them, it's fact for what they're doing. It doesn't matter to Bethesda what Fallout was before.

That's kind of obvious after getting the history, art style and theme wrong.
 
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