Yeah, I saw that (recent?) change in the websiteSorgFall said:Sduibek said:I wouldn't assume that, unless Wasteland Ghost explicitly says so. Just be patience, if she still has work planned on projects like this it'll get done, just a matter of finding the time to do it.Dux said:Is this mod dead, o Wasteland Ghost?
There's been a thread about TeamX's closure on this forum, in which Wasteland Ghost indicated that their modding times are behind them.
We could wait for a confirmation, but I take it's pretty evident WS will not be working anymore on this project.
The TeamX website has been archived.

Well, for what it's worth, I am planning to include (as optional, don't worry purists) everything in TeamX's F1RP in my mod. Some of it has already been included -- Mutant Invasions for example.
I don't have the latest code from WG (well, to be clear I never had TeamX's source code) but what is downloadable from their site, I have on my drives and will include with FIXT.
Not that you asked, but figured I'd post it here for anyone who was wondering
