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TorontoReign
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Because when it boils down to it the guys that made the games are less obsessed about it than NMA is. They just did it for money and because they liked Dungeons and Dragons.
Because when it boils down to it the guys that made the games are less obsessed about it than NMA is. They just did it for money and because they liked Dungeons and Dragons.
We do?Yet somehow we still hope for some undisclosed knowledge from these guys.
You forgot gay, we're also gay.It's because we are also weird and bitter and want validation
Fan question said:Most of the fans of the oldschool Fallout games have a lot of very legitimate reasons to be frustrated over the direction Bethesda has taken the franchise into. Todd and Emil's writing are, let's be quite frank, dogsh*t and the RPG mechanics have been watered down aggressively with every new release and, in my experience, the disdain for this dumbing down of the franchise is very much a consensus among the community of fans of the Fallout games made by Interplay and Obsidian. All of this feels so dissonant from the attitude many of the people actually involved in making the classic Fallout games, including yourself and Tim Cain, among many others. What happened to make the old devs so complacent and apologetic of the decline of the franchise? Everyone is just afraid of burning bridges because they have hopes of working for Bethesda someday? Did they all just lost their taste for classic RPGs? Or perhaps everyone just isn't playing these new games to actually know how bad they really are?
Avellone said:I'm not apologetic or complacent about it, but while the narrative may have suffered, there are some positive things Bethesda unquestionably added to the franchise.
I think completely demonizing everything they did is an extreme take, but I don't like everything they did, either. I don't have any skin in the game (I'm never going to work on another Fallout), but I do miss the amount of character customization the old Fallout 1 and 2 systems allowed for, as the granularity of those character development systems allowed you to make a character that felt truly unique vs. being a copy of thousands of other players.
Lastly, it is possible that had Bethesda not acquired Fallout, that the franchise would have died on the table or been given to someone worse. As it happened, Bethesda increased the visibility on the franchise even if you disagree with how they continued developing the world (and I wouldn't necessarily object to that argument). I think that in Fallout 3 especially, the use of "Speech" was especially painful to see implemented so poorly, but I'm obviously biased since I LOVE Speech options.
I wish he would have named even one... I cannot.Avellone said:I'm not apologetic or complacent about it, but while the narrative may have suffered, there are some positive things Bethesda unquestionably added to the franchise.
This would have been a positive in my book. As it is, Fallout came back not so unlike the dead in Steven King's Pet Sematary [sic]; all the potential & appearance possible from Bethesda (you want to love it)...and yet this is —not— your beloved franchise saved/reborn/restored... it's a vile impostor with a new agenda and no respect for past tenets.Avellone said:Lastly, it is possible that had Bethesda not acquired Fallout, that the franchise would have died on the table or been given to someone worse.
It would have ended up in the original Fallout creators' hands, Troika Games.Avellone said:Lastly, it is possible that had Bethesda not acquired Fallout, that the franchise would have died on the table or been given to someone worse.
Yep, because they couldn't find any publisher that would want to finance their unknow post-apoc game. Would any publisher have been willing to finance Troika's Fallout 3 back then? Maybe not, but at least it would have been a known IP.Troika was on the brink of bankruptcy. It's pure speculation if they would have even been able to finish the game. All their games financially bombed and they were running out of potential publishers. So nobody can really say if they would have been able to pull that off.