Time Attenuation
Time Attenuation
... This makes the level seem longer then it is because of the monotonous waves of beetles or raiders etc. that you will have to fend off. ...
Having played BG
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A, and having sampled single and co-op play with BG
![Very Happy :D :D](/../../xencustomimages/smilies/icon_biggrin.gif)
A2, I wish to bring up this elongation of time phenomenon, that many comment on this time relativity in these "state of the art" run and gun or hack and slash mediums of console entertainment.
Here: I doubt we will finish co-op play in BG
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A2, regardless of the real attention hook, the weapon-armor upgrade system. Even on "hard" it seems more of the same. The repetition wears you down, and you wander off to the library for exciting books on tape, Patrick O'Brian historical novels, or John Keegan philosophical ramblings on the history of warfare.
Most people equate elongation of time with BOREDOM. Are we to PAY to be BORED now? Is that the best the "smart money" can offer us in console entertainment?
There must be a blazing light of intellect hiding somewhere at I'play B-BECAUSE they cut FO:BOS in two. Why? Because they knew gameplay in the BG
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A engine can be as BORING as a bus ride in grid locked traffic. Some genius there knows most console players can stand 10 or 15 hours of repetitious button mashing, but not 22 to 30 hours of BORING body counts, and meaningless power ups.
Turn based gaming has been profiled as passe', 'old and in the way', because it "bores" the 'young and the restless', the target market. Then why is the answer BORING run and gun console titles?
Can anyone else here SEE the dichotomy?
It's not for the fans of the FO's to fathom this one out. It's the fans of BG
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A and other console "waves of the future" who need to ask the makers and sellers of these time attenuators, WHY are these games BORING. Why should anyone play a boring game? Is this the closest these concocted realities can come to real life emotions and feelings: BOREDOM?
IF BORING streams of monster masticating IS NOT WHY THEY PLAY GAMES, then why do they buy and play FO:BOS, or any slash and gash title that goes on and on, on and on, through different colored-rendered mazes and monsters, compulsive behavior an end to justify the means, ... or,
... hard up for entertainment?
4too