Fallout 2 mod Fallout: Nevada (extended)

Discussion in 'Fallout General Modding' started by Dionis, Sep 22, 2016.

  1. Bloodlust

    Bloodlust Look, Ma! Two Heads!

    303
    Mar 19, 2005
    Thanks so much for your work Snikers and the rest of the editors. Looking forward to the new update.
     
  2. fireprince51

    fireprince51 First time out of the vault

    7
    Sep 19, 2017
    Will the new update be compatible with other versions of fallout of nevada?
     
  3. Snikers

    Snikers It Wandered In From the Wastes

    127
    Apr 16, 2011
    We'll probably just provide the text files themselves, which you can drop into the appropriate FoN folders. If the other versions add new NPCs or change any of the current NPCs' conversation scripts, then there may be incompatibility there, but most things should be fine.
     
  4. fireprince51

    fireprince51 First time out of the vault

    7
    Sep 19, 2017
    Not to sound bitchy, but when will the update release?
     
  5. cxmtl

    cxmtl First time out of the vault

    2
    Aug 13, 2017
    Not to sound bitchy, but with all the talented people roaming this community, there can't be any help offered to create a simple installer for the whole mod+translations package? :D
     
  6. MPPlantOfficial

    MPPlantOfficial Look, Ma! Two Heads!

    310
    Aug 24, 2017
    I figured out how to do it on my own. It's just a matter of looking for the right folders to put the files in
     
  7. Voitan

    Voitan First time out of the vault

    8
    Jan 16, 2017
    im havin problems to get things to work, i have downloaded the translation files and nevada + patch (1.02.14)... when i install the game as it is it works great but i cant find the files to put the translations into.. if i then install the patch it makes the Master.dat to a folder instead of a propper .dat file and i can now find where to put the translation files in.. i cant play the game now becouse the game is trying to locate the Master.dat file but it is now a folder it cant seem to read?!

    that is the best way i can explain the situation.. anyone else havin this problem?:wall:
     
  8. Hubal

    Hubal Still Mildly Glowing

    262
    Sep 11, 2014

    You have wrong version of the game because there is no need to install patch as far as I recall.
    Contact Sagez for correct version.
     
  9. Bloodlust

    Bloodlust Look, Ma! Two Heads!

    303
    Mar 19, 2005
    As far as I remember , the translation works only with FoN version 1.02. Other versions have changed/different dialogue files and different filesystem structure. Applying the translation to other versions of the game at your own risk , you might get some dialogues working but expect many errors/crashes/untranslated text.
     
    • [Like] [Like] x 1
  10. Snikers

    Snikers It Wandered In From the Wastes

    127
    Apr 16, 2011
    I don't have an exact date yet. I'm going to gather up all the edited files from everyone so far and zip them up together. It'll probably take a few days for everyone to get back to me.
     
    Last edited: Nov 20, 2017
    • [Like] [Like] x 4
  11. Hubal

    Hubal Still Mildly Glowing

    262
    Sep 11, 2014
    Take your time Snikers. You guys should be paid for your work.
     
  12. Uros

    Uros First time out of the vault

    70
    Mar 16, 2017
    Yes, here's the money for your effort. :) pile-of-beer-bottle-caps-8-to-12-proportion-wingsdomain-art-and-photography.jpg
     
  13. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
    I'm rather concerned; how's @Dionis ? You okay, man?
     
    • [Like] [Like] x 2
  14. Bloodlust

    Bloodlust Look, Ma! Two Heads!

    303
    Mar 19, 2005
    One question: Did the bug with the yellow crosshair (using skills) disappearing, got fixed? I stopped playing because of that and would like to start again when the new update gets posted.

    Thanks :)
     
    • [Like] [Like] x 1
  15. Hubal

    Hubal Still Mildly Glowing

    262
    Sep 11, 2014
    Had the same problem.
    Check ddraw.ini:
    ;Change the skilldex cursor frm numbers
    ;Default is 293 for all skills
    Lockpick=293
    Steal=293
    Traps=293
    FirstAid=293
    Doctor=293
    Science=293
    Repair=293

    Anything other than 293 caused crosshair to dissapear.
     
    • [Like] [Like] x 1
  16. Bloodlust

    Bloodlust Look, Ma! Two Heads!

    303
    Mar 19, 2005
    Thanks Hubal , will try it out!
     
  17. GuyManBot

    GuyManBot First time out of the vault

    25
    Nov 26, 2017
    Hello everyone. I am a new user here. I have had my eyes on this mod for a while now, and was just wondering if there is a go to place to get all of the news about this mod and it's translation. I understand that the translation is still being worked on, but it I am getting the feeling that all things related to the translation and this mod are restricted to this forum. Was wondering why there is not an easier place of putting all of this like the Fallout 1 and 2 patches, as well as 1.5. Forgive me if I missed anything. Still trying to navigate this website properly.
     
  18. Uros

    Uros First time out of the vault

    70
    Mar 16, 2017
    welcome-stone-28252832.jpg
     
  19. Snikers

    Snikers It Wandered In From the Wastes

    127
    Apr 16, 2011
    That's pretty much it. We don't have a more formal place set up.
     
  20. LynkS

    LynkS First time out of the vault

    19
    Nov 19, 2008
    Can't wait! Keep up the good work Snikers!