Crispy Gamer.<blockquote>Until Fallout 3, the Fallout game had always contained a certain amount of mature sexual content. Fallout had brothels and a quest where you had to talk down an angry john in order to save a girl’s life. Fallout 2 let players get married (gay, lesbian or straight), pimp out their spouses, and even become a porn star. Though in Fallout Tactics and Brotherhood of Steel these themes were more story based than interactive. While a bit risqué at times, the depiction of sexual content in Fallout games was never actually pornographic. Instead sex was treated the same way it is in the Fable games. Intimate interaction was initiated and then the screen would go black for a second or 2. With Fallout 3, the team at Bethesda decided to completely avoid those themes. To quote Emil Pagliarulo at the QuakeCon “Building Immersive Worlds and Stories” panel, regarding sexual content, they “didn’t want to do it…it would be goofy, cheesy and set the wrong tone.” However, sexual themes are a major part of the post apocalyptic genre and some classic movie titles like A boy and his dog center around them entirely. With that in mind, I asked Ms. Treadwell if Fallout: New Vegas would see the return of these mature themes to the Fallout series. Her response was that so far the folks at obsidian hadn’t shown off any of that content but to a certain extent, yes that sort of content would be present in New Vegas. While Fallout: New Vegas will have more mature content than Fallout 3, it won’t be quite as much as we saw in Fallout 2.
I was never a big fan of Fallout 3, and I feel that in many ways it failed to live up to it’s predecessors. However after getting my hands on Fallout: New Vegas I can’t help but feel optimistic about this game. What the folks over at Obsidian have produced has little in common with Fallout 3 aside from the software engine it uses. Fallout: New Vegas looks and feels like the sequel Fallout 2 deserved, and i can’t wait until it finally ships this October.</blockquote>Dealspwn.<blockquote>There were a bunch of empty streets, a whorehouse looking for employees and a garishly lit passage of interest leading to The Strip guarded by a robot that required some kind of passport or an exorbitant 2000 caps. It was, by far and away, possibly the least remarkable demo of the convention so far.</blockquote>
allaboutgames.co.uk.<blockquote>Once you're done with finding out who you are, you want to find out who shot you, and so begins the quests. Things here are working pretty much like Fallout 3 with the game offering flexibility over which missions to take and when. I found myself spending most of my time in the desert, crossing from town to town, but despite the lack of Vegas, I still got to enjoy some colourful neon lights, some new enemies, and a guy taking shots at me from a rollercoaster. I also had experience of some of the new gangs who took a disliking to me very quickly; though I blame the dodgy beard for that. You will find yourself spending time to gain both good and bad reputations for the various gangs, tribes and alliances in the game, but in my playthough I decided the consequences of getting in trouble were fairly minimal.</blockquote>
I was never a big fan of Fallout 3, and I feel that in many ways it failed to live up to it’s predecessors. However after getting my hands on Fallout: New Vegas I can’t help but feel optimistic about this game. What the folks over at Obsidian have produced has little in common with Fallout 3 aside from the software engine it uses. Fallout: New Vegas looks and feels like the sequel Fallout 2 deserved, and i can’t wait until it finally ships this October.</blockquote>Dealspwn.<blockquote>There were a bunch of empty streets, a whorehouse looking for employees and a garishly lit passage of interest leading to The Strip guarded by a robot that required some kind of passport or an exorbitant 2000 caps. It was, by far and away, possibly the least remarkable demo of the convention so far.</blockquote>
allaboutgames.co.uk.<blockquote>Once you're done with finding out who you are, you want to find out who shot you, and so begins the quests. Things here are working pretty much like Fallout 3 with the game offering flexibility over which missions to take and when. I found myself spending most of my time in the desert, crossing from town to town, but despite the lack of Vegas, I still got to enjoy some colourful neon lights, some new enemies, and a guy taking shots at me from a rollercoaster. I also had experience of some of the new gangs who took a disliking to me very quickly; though I blame the dodgy beard for that. You will find yourself spending time to gain both good and bad reputations for the various gangs, tribes and alliances in the game, but in my playthough I decided the consequences of getting in trouble were fairly minimal.</blockquote>