Fallout 1.3.1 patch update 10/19/2006
Download update.
Release of the new updated version will be soon.
List of new fixes:
Junktown:
- Bugs with Lars and Killian duplication was finally fixed (I hope

.
- Neil does not tries to close Scum Pitt door during the scripted sequence.
- You can't ask Gustofer about Saul if you already know who it is.
- Now you can speak to Trish in Crash House.
- Fixed bugs and misunderstands about saving Trish and Saul relationships.
Hub:
- You can't "pacify" Hightower's team by killind Dogmeat.
- Decker's quests no more active after his dead.
- Fixed bug with NPC appearing behind the cave wall in Thieves Circle.
Boneyard:
- Fixed bug with NPC appearing in strange places.
- Removed Nikole voice in floaters, which caused game crash.
Necropolis:
- You can't get through Harry by pressing '0' in dialogue.
Cathedral:
- The Follower invaders not use Brotherhood combat taunts anymore.
- Fixed bug with Lasher not giving you COC Badge after he said he's giving you one.
Brotherhood:
- High Elder:
* fixed bug with infinite dialogue loop after Base destruction;
* fixed bug with inaccessible dialogue option about Cathedral and Master.
- Fixed following bugs with Maxson:
* if you first decline the scouting quest and then ask for $1000, you could get $0, $500 or $1000.
* you can infinite accept the scouting quest and get money.
* unexpected dialogue end for dumb personages (int <= 3).
- Added time advance after computer teaching.
Military Base:
- Computers now correctly switch fields on/off.
- VanHaggan no more speaks with the dead Leutenant body.
- You can't escape Leutenant's interrogation by pressing 'A'.
Thanks for your bugreports!
PS Patch and NPC-mod are still compatible: install update and then reinstall NPC-mod.