Thanks! I was looking all over for that, must have overlooked a bit too.
Edit: 'nother New Vision gameplay help question. Besides going into the new farm area as a slaver and killing the family, the already existing Arryo indirect killing of your nephew by refusing to look for his dog, and the direct killing of the kid in Klammath supposedly forced to steal veggies, I could not find any negative karma quests in New Vision. While this is a minor gripe, that 200+ karma after Klammath really set my character (meant to be evil) off to a... for lack of a better word... bad start (yeah, I realize I could skip Klammath completely, but that kinda ruins the point of the game, for me at least). Anyway, question is, am I overlooking yet again or is there new negative karma quests, particularly in Klammath, that I'm missing? I do remember some mention of an opportunity to kill Torr in a quest, but couldn't find the, uh, scripting trigger for it. Besides, there are so many ways in the original fallout 2 to do bad deeds without killing anybody. Well, dispite this gripe I still have to say New Vision is the best fallout 2 mod I've played yet... poker alone made gambling fun.