Gamespot posted a great interview with former BIS-head and now boss of Obsidian Studios Feargus Urquhart. Feargus is pretty careful in what he says and doesn't say throughout most of the interview, but it's interesting. Some bits:
<blockquote>GS: Several screenshots from Fallout 3 have emerged, as have some plot details. Looking at both of them, do you feel that BIS was taking the franchise in the right direction?
FU: Actually, one of the screenshots--the vault--was a test we did in 2002 while I was there. At least the background art [was], the vault dwellers must have been added by the now-defunct Fallout team. I am very impressed with what the guys put together for the town level and from the looks of that screenshot, they were on the track to come up with a great successor to the first two Fallouts.
(...)
GS: Some rumors are saying that a group of former BIS developers are trying to buy the game from Interplay and finish it themselves. How likely do you think that is?
FU: Well as can be read in many of Interplay's SEC filings, Interplay needs money. If a group of people could put together enough funding to interest Interplay, they could probably get the license.
GS: Does Obsidian have any desire to buy Fallout 3 from Interplay?
FU: We are very new company and do not have the financial resources to buy a license like that. However, if a publisher were to be interested in us making the game after they acquired the license, we would be more than happy to talk to them. We have a number of people here at Obsidian who worked on Fallout and Fallout 2 including Brian Menze who perfected the PiP Boy look and Chris Avellone who many saw as Fallout until he left Interplay to found Obsidian as one of its owners. </blockquote>
Link: interview
Tomorrow, in Part Two of the interview: Feargus comments on the future of Obsidian, Interplay, and the role-playing genre in general.
Great work, Tor Thorsen, two thumbs up
Thanks go out to both Mr Teatime and Bobbinfor pointing this out. Cheers, guys.
<blockquote>GS: Several screenshots from Fallout 3 have emerged, as have some plot details. Looking at both of them, do you feel that BIS was taking the franchise in the right direction?
FU: Actually, one of the screenshots--the vault--was a test we did in 2002 while I was there. At least the background art [was], the vault dwellers must have been added by the now-defunct Fallout team. I am very impressed with what the guys put together for the town level and from the looks of that screenshot, they were on the track to come up with a great successor to the first two Fallouts.
(...)
GS: Some rumors are saying that a group of former BIS developers are trying to buy the game from Interplay and finish it themselves. How likely do you think that is?
FU: Well as can be read in many of Interplay's SEC filings, Interplay needs money. If a group of people could put together enough funding to interest Interplay, they could probably get the license.
GS: Does Obsidian have any desire to buy Fallout 3 from Interplay?
FU: We are very new company and do not have the financial resources to buy a license like that. However, if a publisher were to be interested in us making the game after they acquired the license, we would be more than happy to talk to them. We have a number of people here at Obsidian who worked on Fallout and Fallout 2 including Brian Menze who perfected the PiP Boy look and Chris Avellone who many saw as Fallout until he left Interplay to found Obsidian as one of its owners. </blockquote>
Link: interview
Tomorrow, in Part Two of the interview: Feargus comments on the future of Obsidian, Interplay, and the role-playing genre in general.
Great work, Tor Thorsen, two thumbs up
Thanks go out to both Mr Teatime and Bobbinfor pointing this out. Cheers, guys.