Arden said:
ZeusComplex said:
... is it really that hard to make a true turn based game?
Technically no. But it's impossible for a company to do this sort of game if they have a marketing suit on the payroll (or even in charge) who had a two week course in game design and bases his decisions on metacritic shit.
I doubt that many marketing suits have studied game design. But I agree, such decisions are, unfortunately, made by marketing people when they shouldn't be.
Arden said:
JA2, still unbeaten in 2012.
Silent Storm pretty much beats it, at least the combat part, except it's set in WW2. I wonder why nobody has used that engine to make an X-COM or JA sequel.