Well, the dissusion of CDproject for fallout got a bit off-tracked so I bring the turn base VS FPS talk over here.
While some old-school RPG fans over here praised the turn base combat over the "clickfest" FPS, I would like to say the turn base combat in FO1/2 are quite plain. For turn base, I would prefer a the setup in XCOM. It is turn base, it is a mind game, steath is important, and most importantly, it is exciting. Yes, your team in FO is a horde of mods, gangsters, survivors and misfits rather than a coherent team made up of disciplined, well trained troopers, so they won't follow orders. Still, that's something you can spice up the game, like, the more "friend points" with your mate, the more he would do what you said.
I have gave wasteland 2 a try, the combat is pretty much similar to those in classical FO. In short, I would prefer a FPS-ish FO such as FNV rather than that.
I know there are games to be Iso/FPP transition-able, but their map compromised a lot to make that happens. Less "complicated" path, no multi-vertical layouts, just name a few. Do we really want a fallout map like this?