[Fo1] Quest dialog guides for the truly lazy/impatient/confused. [SPOILERS]

Sduibek

Creator of Fallout Fixt
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WORK-IN-PROGRESS, WILL BE UPDATED OVER TIME. IF YOU HAVE REQUESTS, REPLY TO LET ME KNOW.

This thread is a list of numbers to press on your keyboard as dialog shortcuts and in what order, to navigate quest dialogs in seconds, rather than having to figure out and click all the selections yourself.

Continue at your own risk of spoiling the fun. But like the thread title says, if you're truly lazy/impatient/confused, or if you're an experienced player just messing around, enjoy!

You can press these numbers as fast as you want, you don't have to wait for screen-fades or talking head animations to finish.



The Master:
Quest result: Getting him to suicide.


Numbers to press, in this order:
2 - 2 - 1 - 1 - 1 - 1 - 3 - 1 - 1 - 2 - 1 - 1
("2" twice, "1" four times, "3" once, "1" twice, "2" once, "1" twice.)
If that's not working for you:
You need the disk from Vree, proving to him that Super Mutants are sterile. Vree is in the Brotherhood of Steel, level 3. Also, it requires passing a Speech check. So you either need good Speech, or just save-load your game to keep trying until the roll succeeds. Also make sure you used the disk, getting the message that it was downloaded into your PIP-Boy 2000.

The Lieutenant:
Quest result: Get dipped and become a Super Mutant.


Numbers to press, in this order:
1 - 2 - 1 - 1, wait for dialog to begin again, then 2 - 1
("1" once, "2" once, "1" twice, wait for new dialog, "2" once, "1" once.)
If that's not working for you:
If you weren't ever "captured" by a Super Mutant, the Lieutenant will attack you on sight. So you need to be captured and teleported to The Lieutenant first for this to work.
 
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Well I just used this for some testing of my mod and it was very helpful. So at least we know at least 1 person has made use of it.

:lol:
 
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Wtf :D
This reminds me of once me and a flat-mate switched around, he insisted "diablo" would be right down my alley, and he (super-hyperactive adhd kid) had nostalgia for Fallout2. I was... sceptical.
After a few moments with "diablo" I was about to have a seizure, so I looked for him to switch back. He was in the livingroom, with a puzzled expression on his face, explaining to me that he was, for some reason, attempting to massacre all of Klamath. I asked him why on earth we was doing that, he said he had no idea, all he did was to initiate conversation with a dog, for then to hyper-click through the dialogue ":0"
 
I like caaalm games. Nice and turn-based preferably, or otherwise any game that allows me to turn my back on the monitor, turn back again 10 minutes later, and see that nothing has changed. Diablo was not that kind of game. At all *killkillkillkillkillkillomfgkillkillkillkillkillkillkillkillkillkillkillholyshitkillkillkillkillkill* and that was, like, the "tutorial" the first moments of it, then it continued like *killkillkillkillkillkillkillkillkilldeargodkillkillkillkillkill* not for me o_-

(oh and it was a "manner of speaking", I didn't actually get a seizure from it :D)
 
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Ahhh fair enough. Yeah Diablo is fast-paced in that regard. Although the walking was slow :P

P.S. Don't play Diablo III then. O_O
 
Oh, I plan not to! In fact, most games out there today, are simply not for me. I'll keep a few "token" first-person-shooters, but otherwise I am extremely particular.

Either way, I just thought this thread would be perfect for a twitchy adhd-kid trying to work his way through Fallout :D Well, if he had enough focus to actually read this guide! :D
 
I've been having to look through all the character dialogs for my book, trying to figure which ones to put in there and which ones to leave out. It's fucking tedious, and can get boring pretty fast.
 
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