My unofficial sfall compiles updated to SVN r278 (220.127.116.118): (removed due to newer updates) Please see phobos2077's post above for newly added features and functions. For more details on ComputeSprayMod, please refer to this post. 3.4 will be released when phobos2077 finishes his current to-do list. The archive includes four DLLs: the one in the root directory of the archive - normal sfall for WinXP SP3 or later. trace - the debugging version. win2k - for Win2000 and WinXP RTM/SP1/SP2. win2k_trace - the debugging version for modders on older OSes. The included ddraw_adv.ini has almost all settings recognized by sfall. The only settings not included are debugging settings (they only work with debugging DLLs), main menu offsets (currently only useful for FO1 to FO2 conversion) and NPC combat controls. And my sslc compiles with the bug fixes by phobos2077: (removed due to newer updates) There's no change for sslc from the last time. It doesn't support new scripting functions yet. I only separate sslc files from the previous sfall archive, because the total file size was a bit too large. 3.4 modders pack will have the updated sslc, script editor, scripting library and documents. The archive includes two versions of sslc (compile.exe): sslc_xp - compiled with VS2012-WinXP toolset (v110_xp), supports WinXP SP3 or later. sslc_win2k - compiled with VS2008 toolset (v90), supports Win2000 and WinXP RTM/SP1/SP2.