Fallout 2 mod FO2 Engine Tweaks (Sfall)

The hexagonal cursors are labeled MSEF*.frm in data/art/interface (found in the master.dat). I'm sure making variations and scripting them is possible, but the easiest personal fix is to export the file as a .bmp in Frame Animator, change the color and make it bolder in paint, and import it back into the .frm files
 
So I'm trying out Et Tu for the first time and I've tried everything I can think of to get the speed tweak working but to no avail. In the ddraw.ini I have Enable=1 in the speed section, I tried a handful of different keys for SpeedToggleKey, and I manually added SpeedMultiChange because it wasn't present before and tried various different values on that. I checked the debug log and no errors appear. if I change the SpeedMultiInitial, the overall speed of the game does change, so I'm really not sure why I'm not able to just toggle it myself. Any suggestions on what I should try next would be appreciated.
 
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