I am interested in the server and client architecture. I don't see the source code of neither of them in the repository. I assume it's forbidden. However, I've been developing MUDs for 5 years and have a lot of C++ experience and I am now looking forward to understanding the architecture of MMOs. Is there any way to learn more about FOnline and how it's built? Is the communication protocol between the client and the server open? So one could make its own graphical client for the server for example. I think you guys have done a great job here and if there is any possibility that you could accept new faces in the development team I would be glad to help.