For nostalgia's sake: Fallout review

Brother None

This ghoul has seen it all
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In their classic gaming section, Armchair Empire has posted a review of Fallout:<blockquote>Gameplay in Fallout is very much a "point-n-click" affair. The right mouse button cycles through the available actions (look, interact, move), while the left mouse button executes them. You won't find yourself pixel hunting in this game. Objects stand out very clearly and can easily be identified simply by holding the mouse button over them. The use of skills is fairly painless, though it perhaps would have been better if the relevant skill was automatically used when you attempted to interact with an object. As it is, opening the skill list and choose which skill you want to execute is a couple of extra steps that do not detract from the game in a significant fashion.

Probably the important element that keeps "Fallout" together is the sense of style. It is a humorous, satirical, and thoroughly cohesive sense of time and place. The playfulness and fears of the 1950s are easily moved forward a century without feeling cheesy or mentally insulting. You see it in the conversation screens with the vacuum tubes and speaker cones, the armor and prosthetics on the major NPCs, the cut scenes showing off American life before the bombs fell, even the simple and smiley line art in the character sheet and in the manual. The style ties the game together into a tightly knit whole. Without it, Fallout probably would not be nearly as enjoyable.</blockquote>Link: Fallout 1 review on Armchair Empire
 
That'll be a while, tho'.

Per RPGCodex, the Fallout 1 release date was 1997-09-30. So we're now heading up to its 9th birthday.
 
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