Forging the Steel

Discussion in 'NMA News and Information' started by Brother None, Apr 29, 2009.

  1. sai | GLYPH

    sai | GLYPH First time out of the vault

    71
    Jan 9, 2007
    When was the last time you fought a magenta enemy? Ok. I'm going to take a person, color him purple. Look. Innovation.

    What's most amusing about this strategy is that it's not innovative. Colored enemies (marking different damage/defense) is Blizzard's Diablo. The first one. Covering it up by saying the animal's albino doesn't cut it.

    Why switch fallout to first person? It's innovative? No. It's easier.
    Why just color the monster differently? It's innovative? No. It's easier.

    Bethesda is actually pretty consistent.
     
  2. Neolk

    Neolk First time out of the vault

    20
    Sep 10, 2008
    As I said, they are probably going to include a new model also.

    I expect the model to be different, otherwise I'll be in the same boat as you. That being said, just because they are called Albino Radscoprions doesn't mean that they are cannonly. It could just be what the locals call them. Like, look at Centaurs or Floaters. Those are just names that people use. When people saw a white radscoprion they probably said, ''Oh fuck, Albino". But it probably isn't albino at the genetic level, more of a new creature entirely.

    I don't think the new 'Flame Thrower' is a 'Flame Thrower'. As I said, from what I've seen it shoots projectiles not a volley of flame. More like explosive rounds.

    For the mutants, I agree with you, a good looking model.
     
  3. UncannyGarlic

    UncannyGarlic Sonny, I Watched the Vault Bein' Built!

    Feb 6, 2008
    Is this the picture you're talking about? If so and if that is how it actually looks and works when it shoots, I'm going to have to say that it's stupid. That said, I'm not so sure that it is shooting out the green lighting bolt, in fact I doubt it given that he's not even looking the direction the shot was fired and that it looks like a plasma trail.
     
  4. sai | GLYPH

    sai | GLYPH First time out of the vault

    71
    Jan 9, 2007
    You asked... "when was the last time you fought an albino enemy?"

    Maybe you meant to ask something else?
     
  5. Taskeen

    Taskeen It Wandered In From the Wastes

    191
    Jul 27, 2007
    Hmm, still looks like crap.
     
  6. Trithne

    Trithne Still Mildly Glowing

    218
    Nov 13, 2008
    Pity beth's RPGs are entirely about your enemies. It'd be more interesting to hear about developments in the plot or...

    Ah hell, no it wouldn't be. Bethsoft expansion packs: LOOK! NEW AND BIGGER ENEMIES.

    It's not what the enemies are that's the problem, it's the fact that's the entire focus of their work.
     
  7. moyogo

    moyogo Guest

    Trithne has hit my nail on the head

    I have no problem with new enemies or big robots, a little variety is great (like death claws and the big mama death claw)

    But is that exciting in itself? How about some big decisions, inspired story writing, and interesting set pieces? That would be sweet.
     
  8. Holocausto

    Holocausto It Wandered In From the Wastes

    178
    Dec 14, 2008
    Didn't know there was a feral ghoul gap....What about quest gaps? Ah who cares. Armored ghouls rock.

    So it's "formidable" deals out great amounts of damage and more resistant to attacks....ok great but does it actually POISON YOUR ASS! If you get stung by one and make you drop dead if you don't have antidote? You know how deadly a scorpion would be like if it were really that big? If not then I don't care about mr albino rad scorpion or if he has a new model or not.

    Why not just un-gimp the regular enclave soldiers? Are they wearing power armor or paper mache costumes? Oh well I really don't care anymore....just here for the laughs at this point.
     
  9. Eternal

    Eternal Where'd That 6th Toe Come From?

    461
    Nov 4, 2008
    Other than the fact that they could use the same engine setup as Oblivion, I'd say making it first person would actually be harder, due to the amount of graphical detail required, and the fact they can't do things like not draw the back wall of something (like you can in an isometric or top down).

    On the rest of the stuff though? Yeah, they took the easier and safer route.


    --------

    About the "when was the last time you fought an albino" question, someone pointed out that there was albino scorpions in Brotherhood of Shitbuckets. So not only is this idea NOT original, its using what 99% of FO fans consider to be nearly a spit in the face as where they ripped the idea from.

    The new mutant is the only idea that seems to be fully fleshed out graphically and mentally, however over all I'd say it wasn't a very big stretch to make a new super mutant.

    Overall bethesda is handling this game like this: FPS first, Action second, RPG twentyfirst.
     
  10. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Aww, you've remind me that there is still no texture done for it. :(
     
  11. UncannyGarlic

    UncannyGarlic Sonny, I Watched the Vault Bein' Built!

    Feb 6, 2008
    It's a real shame considering how good all of your models look. If I knew anything about texture mapping and 3D modeling I might try my hand but sadly, I do not.
     
  12. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Also I think too that Bethesda wanted to go more in the original direction with the flamethrower design, but like everytime they have overdone it and now it is some big fat whatever. The same with the new enclave armor: They "fixed" the ugly shoulder/ trash can thingy and made the armor a bit bigger too. Still it doesn't look that good to me, but... that's maybe just me.
     
  13. mm85

    mm85 First time out of the vault

    14
    Nov 24, 2008
    ...and when he's grown up, he marry his Super Mutant Husband and adopt some Super Mutant Kids :clap:

    Neolk wrote:
    Yeah, Behemoths came from Bethesda's collective, evil mind :twisted: This whole mutant class division is senseless..

    Hitman: Blood Money :lol:
     
  14. Dragula

    Dragula Stormtrooper oTO Orderite

    Nov 6, 2008
    I couldnt care less about the added enemies right now. I want to know if everybody is dead if I put in the FEV. They should also include the possibility to become a ghoul, the engine have support for it (Vampirism anybody?) and it would add some needed depth to the damn game.
     
  15. Eternal

    Eternal Where'd That 6th Toe Come From?

    461
    Nov 4, 2008
    I was reading the dev profile for "jon paul duvall" and he states:

    As well as:

    Yes, Todd Howard definatly knows when to hire less experienced person, the best time to that is when you have a huge undertaking after absorbing a classic IP with a rabid fanbase, that way you can half ass it and blame it on the new guy.
     
  16. frosty_theaussie

    frosty_theaussie Still Mildly Glowing

    270
    Nov 22, 2003
    Palette swapping, unique?

     
  17. Public

    Public Sonny, I Watched the Vault Bein' Built!

    May 18, 2006
    The Painkiller game had a weapon that shoots shurikens and lightning.
     
  18. Slaughter Manslaught

    Slaughter Manslaught Vault Senior Citizen

    Dec 11, 2006
    It could only be better if it had tits and was ON FIRE!
     
  19. mountaingoat

    mountaingoat First time out of the vault

    79
    Oct 30, 2008
    I remember trying very hard nuking Prime at the end phase of the game with more than a dozen of mini nukes (100 in Big Guns, Fatman in perfect cont.) but that damn thing was barely scratched.

    Transformer indeed. :D

    Bring on the heavy stuff, mamma!!
    Apparently, “the bigger, the better”, is Bethesda’s approach to excitement.
    It reminds me of my teenage years.
     
  20. Alphadrop

    Alphadrop A right proper chap.

    Aug 21, 2008
    Oddly the damage the shurikens and lightning do is pants compared to the other guns.

    Wonder why a radscorpion with albinism is more awesomz than a normal one, surely it just means it has impared vision and a tendancy to burn easily in sunlight.