Why am I also starting to get the felling that outisde of D.C., Megaton seems to be the only town. Have they mentioned any other places besides Megaton?
Moriarty is killable.whirlingdervish said:can anyone say "unkillable main-quest related npc"?
Forhekset said:Yeah, well it did sound like the interviewer said "the WHAT system". If only it were called W.Ä.T.S., Benke probably would've nailed the pronunciation.ArmorB said:I didn't see all that 'squirming', but I thought I noticed him wanting to giggle every time the interviewer pronounced words with his native 'rules', such as WATS instead of VATS. Plus if you ask a question that is specifically 'not on the table' to be asked it can lead to an awkward moment.
Anyway, Todd's beady eyes and constant nervous, shifty glances make his interviews really uncomfortable to watch. Best part of the vid: "You're not supposed to talk to him, that's off limits." [creepy half-smile at the camera]
juM8o said:well... interviewer is really a retard. He asks on purpose about things that really arent the real topics and tries to make some pressure to todd... When he says "Well release date is ....p alahpal" "We havent yet gave a date " "uh sorry" is really retarded... he even isnt sorry, just satisfied with getting that creepy answer... fuck him.
Dembol said:I think they should've cut the scene with Moriarty mentioned out of the video. It's just bad manners to talk about stuff that you're not supposed to.
Dembol said:I think they should've cut the scene with Moriarty mentioned out of the video. It's just bad manners to talk about stuff that you're not supposed to.
rcorporon said:I don't think that the reason that they want to keep the story under wraps is because it's thin (although it could be).
Konami forbid anybody to talk about ANY story elements (hell, people couldn't even talk about cut-scene length) in their previews of MGS4.
Even in the advance reviews these things couldn't be talked about.
Probably Beth just wants to keep their storyline under wraps and not have it spoiled ahead of time.
No, it's not. It's the duty of a good interviewer to get more out of the interviewee than he/she initially wanted to give away. That way the interviewer might just be able to add something new to what we already know from a gazillion other interviews.Dembol said:I think they should've cut the scene with Moriarty mentioned out of the video. It's just bad manners to talk about stuff that you're not supposed to.
Hey, maybe that's because they are bad mannered and actually dare to talk about stuff they're not supposed to ask???Dembol said:The European market will be probably a bit tougher for Fallout 3 than the US. The journalists here seem to be more eager to ask tough questions, write more critical previews and generally be more of a journalist than a hype making machine.
juM8o said:well... interviewer is really a retard. He asks on purpose about things that really arent the real topics and tries to make some pressure to todd... When he says "Well release date is ....p alahpal" "We havent yet gave a date " "uh sorry" is really retarded... he even isnt sorry, just satisfied with getting that creepy answer... fuck him.
Beelzebud said:Because it seems like the things that are off limits are things that pertain to the RPG aspects of the game.
It's like they don't want any mention of how the dialogue system works.
The FPS aspects of the game are the centre of attention, and anything that digs into the RPG side of things seems "off limits".
Bethesda should have made a demo version of the game, then all elements of gameplay could be discussed freely. It's fucked up that everything is so sanitised.What Bethesda is doing with regards to the main story is about the only thing I can commend them on with their previews. Unless the main story is so absolutely thin that there is nothing more to be said about it, I'm glad that they're keeping that aspect under wraps.