GameSpot Video Interview: Fallout 3's endgame

Brother None

This ghoul has seen it all
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Fallout 3 is nearly gold, and for that GameSpot offers a video interview.<blockquote>"The current scale of the game is not what we had really envisioned to start," Hines explained. "We actually envisioned the game would be smaller when we first drew it up. But we're never careful about being slaves to anything we write down. … So we made the game bigger than it was because we felt we needed to flesh it out with more stuff, with more locations in between, to make it more dense."

Will this be enough to win over the most skeptical of Fallout fanatics? Hines hopes so. "I think we're going to get people who've played the Elder Scrolls and liked what we've done," he said. "I also think we'll get folks who maybe played Fallout and loved Fallout whether they played the Elder Scrolls or not. … Hopefully we've made a game that they can get excited about." </blockquote>
 
Brother None said:
Will this be enough to win over the most skeptical of Fallout fanatics? Hines hopes so. "I think we're going to get people who've played the Elder Scrolls and liked what we've done," he said. "

I don't think there's anything they can really do to win over the more diehard Fallout fans, except for either scrapping the project (which is obviously too late), or plan a sequel/spin-off using the same combat-engine as Fallout 2, but with updated graphics.
 
Brother None said:
Will this be enough to win over the most skeptical of Fallout fanatics?

It is as if we were to blame for Beth's constant inability to listen to what "fans" had to say. They never listened and now they hope we will be excited.....hmm Why didn't they hope the same when they started to develop the game? That would have made it a lot easier to get excited about FO3....

When I think of the dumb expressions sittiing on the faces of kids while holding a gamepad to play this.....a bad nightmare......
 
Szeder said:
It is as if we were to blame for Beth's constant inability to listen to what "fans" had to say.
Why do you assume Fallout fans all hate it? This forum is not a microcosm of Fallout fandom, it's the most militant wing.

When I think of the dumb expressions sittiing on the faces of kids while holding a gamepad to play this.....a bad nightmare......
They're almost as bad as the dumb expressions of kids at a keyboard and mouse.
 
I'm not assuming anything, I made a statement of which I know that many people share its content. I'm not presuming that everybody hates FO3 here, I only reckon that people have a healthy critical approach.....

As for the dumb kids, you are missing the point. I hinted at the difference between console games and gamers and PC games, PC gamers respectively.

The discussion of this difference is quite off-topic, if you'd like, we can discuss it in pms.
 
mandrake776 said:
Why do you assume Fallout fans all hate it? This forum is not a microcosm of Fallout fandom, it's the most militant wing.

To be fair, most on this forum are teddy bears compared to the RPG-Codex crowd (though many probably post in both communities, like Brother None).

I honestly haven't met a fan of the original fallout that wasn't a little " :? " in regards to FO3.

I consider myself fairly even tempered on the matter and I'm still relatively cautious with any praise. I think Bethesda makes good games, given the state of the current market and their depth, but I have yet to see them rise to the level of skill needed to do Fallout justice. Their world reactivity approach and dialog systems are appallingly subpar.
 
JMan said:
or plan a sequel/spin-off using the same combat-engine as Fallout 2, but with updated graphics.
Do you think people actually want that? Even fans? I certainly don't get that impression. A combat-engine that bears a recognizable resemblance to the FO (1 or 2) combat-engine, fine. But I haven't seen people asking for the very same one.

I think a better idea is to rename the current Fallout 3 to a spin-off and then make a more recognizably faithful Fallout 3.
 
mandrake776 said:
Szeder said:
It is as if we were to blame for Beth's constant inability to listen to what "fans" had to say.
Why do you assume Fallout fans all hate it? This forum is not a microcosm of Fallout fandom, it's the most militant wing.

BEEEP! WRONG AGAIN SCOTT!

I've seen far worse at other places.

I've seen way more bitching about NMA then from NMA. And allot of these people will give you damn good reason for their criticisms. Sure theere are haters that hate just to hate but that is anywhere and everywhere, but like always the few get more attention then the better answers. People pay more attention to drama.

But I guess since I played Fallout I'm a beth hating troll. Well acording to the people that say oblivion is deep RPG anyway.
 
ookami said:
I think a better idea is to rename the current Fallout 3 to a spin-off and then make a more recognizably faithful Fallout 3.

What would that be, exactly?

Personally, I'm fine with the 3d. I'm fine with the first person perspective (though I do love isometric views and would love to see one in full 3d with controllable camera). I'm even fine with the setting and plot of FO3.

What bothers me are the elements they changed from the originals:

  1. Changes to the special system, like changing the dialog related effects of INT and diminishing CHA since they couldn't create a passable companion AI system.
  2. Making ammo weightless.
  3. Toss nuclear weapons around in a cavalier manner.
  4. Hiring any of the Oblivion voice actors.
  5. Potentially putting too much of a combat emphasis into the game (yet to be proven one way or the other, but judging from Oblivion...).
  6. Ditching the original music.
  7. Removing negative consequences from perks and drugs (though I've heard mixed commentaries on the validity of this).
  8. *Dismissing Tim Cain's offer to help with development!!!!*

etc.
 
I can't believe that this is happening here. No problems with FO3? Well don't we all join hands and start supporting Bethesda to make Fallout 4 even more distant from what we love.

I will contact them immediately so that we can send money to their bank account.

Who's first ?
 
Sorry for this being such a long post...

Just to throw in my 2 cents: I'm a huge Fallout and post-apocalyptic fan in general, (I played FO1, FO2 and Tactics longer than anything else I ever owned) but I have taken issue with some of the more negative things said both here and in a couple of other places. I'm still looking forward to Fallout 3. It may be because I have never played anything (to my knowledge) created by Bethesda, and so don't have that same expectation of disappointment. I did go through videos and reviews of Oblivion (even considering buying it to fill some time) but in doing so, saw what many brought up; it's just kind of a funky game. I see why a lot of people like it, but I see why a lot of people don't, and finally I see why those who love Fallout would be afraid it would be the same thing. I wouldn't have been happy at all if it was either, and also didn't even bother playing Oblivion myself.

That being said, I think given what Beth has under their belt, they have tried hard to do a good job (most of the people anyway) with the knowledge base they hold. Do I think they could have done a little better? Sure. Do I wish someone else developed this game? Maybe...but as many problems that I, and others, might bitch about in Beth's version, another company, even a beloved one, could have easily made it COMPLETE trash. (post-apoc Halo, "Fallout: Starring Snoop Dogg", or "Fallout: Vault Boy vs. the Aliens". The music would be by Justin Timberlake and Lil' Wayne and you could buy bling and tune cars. )

Anyway, I'm just being silly, but you get the point. We might be waiting for "Fallout Cart" instead of FO3. I don't personally think Fallout has been completely blasphemed by Beth, and the choice to make it more available to a general audience, I don't think was a bad one. (to a point of course) Most of the core elements still seem intact, and unless there is a series of things so completely stupid in the final game that we haven't seen yet, I'm going to be happy to play it. As I said before on here: as long as it's as good as Tactics, that's OK. What it actually looks like is a 3D tactics and FO2 hybrid. Kind of interesting.

If I had to take issue with one thing in FO3, it's the animations. The lack of shadows and stuff, sure, that's annoying, but I saw that comparison with Oblivion animation/style and FO3. Even the fact that when you walk, you don't really look like your 'bouncing' realistically like you do in games like Killzone. It's more like a float. Same when you jump down on a ledge, you don't crouch briefly or brace yourself. Silly... Characters are also too stiff still. But yeah, that's annoyed me far more than the actual gameplay. I think the core game is going to be solid and enjoyable. (or so I hope)

Yeah, so I am sure I could sit here and make this post even longer, but in my heart, I believe Beth, for the most part, really did try to make this work and work well. If I had to hope for any benefit from appealing to a wider audience, it's that down the road, Fallout will gain a lot more support and you might see a better game. You are also, as has been stated on here, introducing A LOT more people to the originals, who, if become fans, will help to add input that's more along the lines of what we, the original fans, want for those future productions. If Interplay comes back on in full force (and Beth don't turn into complete A-holes) they might even start to work together. Hell, they kind of have to if Interplay is doing the MMORPG and Beth is doing the main games.

I won't pretend to be the most knowledgeable or deep individual by a long shot, but I think it's from this point we will see if Beth cares or are only out to make a buck, not in FO3 itself. If now we see horrid spin-offs similar to BOS or a new game that could be as horrible as Elder Scrolls: Planes of Fallout, introducing magic and wizards into the Fallout world, then we have a much bigger problem. I wouldn't touch sh*t like that if you paid ME. Anyway...agree or disagree, that's my feeling anyway.
 
Outbreak said:
but in my heart, I believe Beth, for the most part, really did try to make this work and work well.

You know, the problem with Bethesda is that you can trust them about as far as you can throw them.

They've pulled it before, you know: embellishing certain aspects, making fake demo versions, and outright lying. There's a big chance that a lot of the things we've already seen and heard are only small aspects of the game that Bethesda has worked out better than the rest, to make it appear way better than the majority of the game really is. There's a massive chance, even, that the game might start sucking after you're about 4 hours and one minute in the game.
Plus, it will probably turn out that they flat-out lied about shitload of things.

So sure, the game might seem to be 'not so bad'* now - but with Bethesda, you can always count on the game being only about 60% as good as the hype-machine would lead you to believe.



*Even though it still looks bad to me
 
Outbreak said:

Well said, with emphasis on your second paragraph.

I'll be interested in reading your take on FO3 once the game releases.

Jebus said:
You know, the problem with Bethesda is that you can trust them about as far as you can throw them.

They've pulled it before, you know: embellishing certain aspects, making fake demo versions, and outright lying. There's a big chance that a lot of the things we've already seen and heard are only small aspects of the game that Bethesda has worked out better than the rest, because they knew that would be what we heard. There's a massive chance, even, that the game might start sucking after you're about 4 hours and one minute in the game.
Plus, it will probably turn out that they flat-out lied about shitload of things.
.

Well, they have officially stated that the Megaton scenarios is a high water mark for multi-branching world development. Many had assumed, and probably still think, it's just the tip of a greater ice burg of similar choices.

So, in a way, that's a great example of what you're getting at.

To be fair, however, Oblivion didn't really start sucking until about 30~ hours into the game for me (once I had done everything once and really began to understand the limitations of the world). That's still fairly impressive, but perhaps - if I had been a bit more critical - I could have killed my own sense of enjoyment far sooner ;).
 
Will this be enough to win over the most skeptical of Fallout fanatics? Hines hopes so. "I think we're going to get people who've played the Elder Scrolls and liked what we've done," he said. "I also think we'll get folks who maybe played Fallout and loved Fallout whether they played the Elder Scrolls or not. … Hopefully we've made a game that they can get excited about."

so Bethesda raped Fallout with oblivion engine in hopes to have a baby which impresses both fallout fans and oblivion fans eh?

what if the outcome of this rape will displease both fans?


it is there that Bethesda admits they sucked so bad in these past years....lets hope the outcome is something good.
 
Well, thank you for both of your inputs, and I respect what you're each saying.

@Jebus: You may turn out to be exactly right. The game really might turn out to be a big mess despite my hopes, and that's why as much as I may defend it now, I certainly won't defend it blindly if the final product is junk. (I wondered the same as you too about if what we saw is the only good thing) I just want everyone to give it a chance. If it then fails, then that's Beth's fault, and deserve all the harsh criticism they get. If it's good though, I don't want it to still get bashed out of pure rage, cause that doesn't do anyone any good. What does make me sad when people attack an entire company though, is that there are always going to be many designers that work for a company that have it right, but then get shot down by idiots at the top who think they know everything. Just as the poster above said about Tim Cain, while any one of us might have jumped at the chance, we can't force our boss to do anything. Very frustrating. There are always morons at the top who think they know better than everyone. We may see that here. (I think we already have in some cases) Still, I can also see that quite a few innovative things have made it through as well.

@Anarchosyn: Thank you, and I'll be interested in what I think when I play the final game as well. It might be "#%@ you #@%@# mother@$!$!!!!!" lol...

In response to the 'time till sucking' thing; what I was hoping is that because the size of the map, etc. was condensed, it would allow focus in the correct areas. Hopefully they weren't lying about that. The repeating voice actors, locations and similar elements seem corrected at least.

EDIT: I've always been a little naive when it comes to certain hype. In some cases, it's just ridiculously obvious, but it's been an interesting experience reading about similar things that Beth has pulled. Like Photoshopped screenshots? Bleh... I think we should be way past the graphics era when that was even needed. If someone can't keep up, they need to actually fix it, not try to fool people. I think it will just turn out bad for them in the end.
 
Outbreak said:
What does make me sad when people attack an entire company though, is that there are always going to be many designers that work for a company that have it right, but then get shot down by idiots at the top who think they know everything.

when a game turns out messy the entire company sees the consequences...even the employees. dont you think?
 
True; of course they all see the consequences, but that doesn't necessarily mean that everyone involved is happy with the final product. Just like I might have been working in the art department, made an awesome looking super mutant, but then the boss said, "good, but...let's make it blue and speak Portuguese." That may be what happens, but I sure wouldn't be happy! lol... :)

Kind of the same thing with movies. Director may make something great, but then it gets "raped" in production. That's all I meant.
 
yeah the whole employee-boss relations is the reason they made the word "asshat".


speaking of art and super mutants, i think the concept art of F3 is great, the models are good but the gameplay is not what I, and most fans, had in mind.

oh, can anyone confirm if there are Geckos in game? i luv Geckos (all hail Geckos) and was looking forward to have one in F3 as pet...
 
I always find it a bit weird when NMA are written off as militant extremists, when the concerns regarding the gameplay, for instance, are shared by the original Fallout developers as well. Surely there might be some reason for that beyond irrational extremism?
 
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