Sorrow
So Old I'm Losing Radiation Signs
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No, it's not a good sign. Good sign would be Bethesda making Fallout 3 a cTRPG, not a survival horror ARPG with weird gimmicks.
Ausir said:It's just a real time with pause system with a fancy name.
Destructoid said:an awesome gun that can be used to suck up items in the environment and fire them at enemies
Vault 69er said:You fanboys need to understand that Bethesda's right. The true spirit of Fallout isn't found in it's gameplay, mechanics, art, style, storyline or setting. The true spirit is in.. erm.. Vault Boy bobble-heads! Yeah.
Great words indeed.Vault 69er said:In some ways Todd Howard reminds me of a spoiled little boy who's daddy (Zenimax) bought him the biggest, bestest toy that nobody else can ever have (Fallout) and now he's happily tearing it to shreds.
Weapons and armor will deteriorate with use, but you'll be able to restore them by using your character's repair skill along with duplicate versions of whatever you're repairing. In other words, you can cannibalize parts from one item to fix another, as long as they're identical.
Having a fully restored weapon versus one that's falling apart is like the difference between night and day. Or, you can create your own weapons from various parts.
Sorrow said:I think that weapons shuldn't degrade unless there's a specific reason to it - i.e. mishandling, harsh environment, etc.
Vault 69er said:I'm betting it'll be a TES type system. Weapon degrades no matter how you use it.
Vault 69er said:Critical failures?
Oh wait, we probably won't have those.
I'm betting it'll be a TES type system. Weapon degrades no matter how you use it.