Seasick
First time out of the vault
Ok, before I get flamed, let me explain.
In Fallout 3, almost every choice you make is seen as 'Good' or 'Bad'. I went through the game with Good Karma, but then discovered Oasis. I planned to do the good ending, but then I found out there wasn't one. Deciding what to do at the end of this quest was the Hardest Decision I had to make, because there was no 'Good' Option nor was there a 'Bad' one. It was up to you to decide which was the right choice.
Same thing in Skyrim. You can justify killing a family, wiping out a town, slaughtering the homeless...It's up to you to decide what's good and evil.
Especially in a world like Fallout, I think this would work quite well.
Thoughts?
In Fallout 3, almost every choice you make is seen as 'Good' or 'Bad'. I went through the game with Good Karma, but then discovered Oasis. I planned to do the good ending, but then I found out there wasn't one. Deciding what to do at the end of this quest was the Hardest Decision I had to make, because there was no 'Good' Option nor was there a 'Bad' one. It was up to you to decide which was the right choice.
Same thing in Skyrim. You can justify killing a family, wiping out a town, slaughtering the homeless...It's up to you to decide what's good and evil.
Especially in a world like Fallout, I think this would work quite well.
Thoughts?