Game Industry News put up a preview of Fallout 3:<blockquote>Well, I am here to tell you that the game is in 3D, but I don’t think anything will suffer because of it. Bethesda came up with what I consider to be an ingenious way to integrate both real-time and turn-based play into the game. You walk around the game world in first person, or you can switch to third person if you like, just like Oblivion. When combat begins you can either play it out normally like a shooter, or you can enter turn-based mode. In turn-based mode you will pull up a diagram of the enemy, just like in the original Fallout games. You will see the chance to hit each part of the enemy, like their legs, arms, antenna, head or whatever. Each shot takes a different amount of action points, which are assigned to you based on how you make your character. When you take the shot you will see it in slow motion, and the 3D action (the enemy movement) will also move forward in slow motion.
You can always exit turn-based and go back to standard real-time play. Your action points will still regenerate when you are in real-time, but will do so more slowly than when you are in turn-based mode. It’s actually a very beautiful way to make the Fallout universe 3D without leaving turn-based gameplay behind.</blockquote>Either this guy doesn't know what turn-based is or every other journalist is lying.
Link: GIN Fallout 3 preview.
Spotted on RPGCodex.
You can always exit turn-based and go back to standard real-time play. Your action points will still regenerate when you are in real-time, but will do so more slowly than when you are in turn-based mode. It’s actually a very beautiful way to make the Fallout universe 3D without leaving turn-based gameplay behind.</blockquote>Either this guy doesn't know what turn-based is or every other journalist is lying.
Link: GIN Fallout 3 preview.
Spotted on RPGCodex.